fix: label positions and sizes

This commit is contained in:
2026-03-28 23:35:15 +03:00
parent 5cb259dba1
commit eb8bf5837c
4 changed files with 39 additions and 14 deletions

View File

@@ -38,11 +38,11 @@ public static class PongUniverse
////////////////////////////////////////////////////////////////////////////////////
universe.InstantiateUniverseObject().SetUniverseObject("Score Left")
.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(-250f, 250f), scale: Vector2D.One * .25f)
.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(-250f, 125f), scale: Vector2D.One * .25f)
.BehaviourController.AddBehaviour<ScoreLabel>(true);
universe.InstantiateUniverseObject().SetUniverseObject("Score Right")
.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(250f, 250f), scale: Vector2D.One * .25f)
.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(250f, 125f), scale: Vector2D.One * .25f)
.BehaviourController.AddBehaviour<ScoreLabel>(false);
return universe;
@@ -72,7 +72,7 @@ public static class PongUniverse
universe.InstantiateUniverseObject().SetUniverseObject("Pong Game Starter", parent: pongManager.UniverseObject)
.BehaviourController.AddBehaviour<PongGameStarter>()
.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(-24, 250f), scale: Vector2D.One * .5f)
.BehaviourController.AddBehaviour<Transform2D>().SetTransform(position: new Vector2D(-24, 125f), scale: Vector2D.One * .5f)
.BehaviourController.AddBehaviour<Label>();
////////////////////////////////////////////////////////////////////////////////////