using LiteNetLib.Utils; using Syntriax.Engine.Core; namespace Syntriax.Engine.Network; internal static class Projection1DNetPacker { internal static void Write(NetDataWriter writer, Projection1D data) { writer.Put(data.Min); writer.Put(data.Max); } internal static Projection1D Read(NetDataReader reader) { float min = reader.GetFloat(); float max = reader.GetFloat(); return new Projection1D(min, max); } }