using Pong.Platforms.Desktop; using Syntriax.Engine.Core; Syntriax.Engine.Core.Abstract.IHierarchyObject hierarchyObject = Syntriax.Engine.Core.Factory.HierarchyObjectFactory.Instantiate().SetHierarchyObject("Desktop HO"); hierarchyObject.BehaviourController.AddBehaviour(); using var game = new Pong.GamePong(hierarchyObject); game.Run();