Engine-Pong/Game/Network/Abstract/INetworkBehaviour.cs

19 lines
380 B
C#

using Syntriax.Engine.Core.Abstract;
namespace Syntriax.Engine.Network.Abstract;
public interface INetworkBehaviour : IBehaviour
{
int NetworkId { get; }
bool LocalAssigned { get; }
bool IsServer { get; }
bool IsClient { get; }
INetworkCommunicator NetworkCommunicator { get; }
public void RequestAssignment();
public void ReleaseAssignment();
}