Engine-Pong/Game/Network/Abstract/INetworkBehaviour.cs

12 lines
260 B
C#

using Syntriax.Engine.Core.Abstract;
namespace Syntriax.Engine.Network.Abstract;
public interface INetworkBehaviour : IBehaviour, INetworkEntity
{
bool IsServer { get; }
bool IsClient { get; }
INetworkCommunicator NetworkCommunicator { get; }
}