18 lines
740 B
C#
18 lines
740 B
C#
using Microsoft.Xna.Framework;
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namespace Syntriax.Engine.Physics2D.Primitives;
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public record AABB(Vector2 LowerBoundary, Vector2 UpperBoundary)
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{
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public bool Overlaps(Vector2 point)
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=> point.X >= LowerBoundary.X && point.X <= UpperBoundary.X &&
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point.Y >= LowerBoundary.Y && point.Y <= UpperBoundary.Y;
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public bool Overlaps(AABB other)
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=> LowerBoundary.X <= other.UpperBoundary.X && UpperBoundary.X >= other.LowerBoundary.X &&
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LowerBoundary.Y <= other.UpperBoundary.Y && UpperBoundary.Y >= other.LowerBoundary.Y;
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public bool ApproximatelyEquals(AABB other)
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=> LowerBoundary.ApproximatelyEquals(other.LowerBoundary) && UpperBoundary.ApproximatelyEquals(other.UpperBoundary);
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}
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