Engine-Pong/Game/Network/Abstract/INetworkEntity.cs

11 lines
260 B
C#

namespace Syntriax.Engine.Network.Abstract;
public interface INetworkEntity
{
event OnNetworkIdChangedDelegate? OnNetworkIdChanged;
uint NetworkId { get; set; }
delegate void OnNetworkIdChangedDelegate(INetworkEntity sender, uint previousId);
}