chore: fixed indentation error
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		@@ -21,8 +21,8 @@ public class DesktopInputs : BehaviourBase, IEnterUniverse, IExitUniverse, IGame
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    private readonly Dictionary<IGameInputs.Button, Keys> keyMappingReversed = [];
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    private readonly Dictionary<Keys, IGameInputs.Button> keyMapping = new() {
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    { Keys.Space, IGameInputs.Button.Interact }
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};
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        { Keys.Space, IGameInputs.Button.Interact }
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    };
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    private KeyboardInputs keyboardInputs = null!;
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