From dee22a376eb75bafcc3bcaf5b5eacfa1eba60386 Mon Sep 17 00:00:00 2001 From: Syntriax Date: Wed, 22 Oct 2025 16:55:31 +0300 Subject: [PATCH] chore: bumped engine version --- Engine | 2 +- Platforms/Desktop/DesktopInputs.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Engine b/Engine index dbd15cb..988a6f6 160000 --- a/Engine +++ b/Engine @@ -1 +1 @@ -Subproject commit dbd15cbbc2b00b036e983eee526a57a3b1535efa +Subproject commit 988a6f67f2cbbbf0324ee034adcb2a0b626d4cd6 diff --git a/Platforms/Desktop/DesktopInputs.cs b/Platforms/Desktop/DesktopInputs.cs index 41c1ffb..47b965d 100644 --- a/Platforms/Desktop/DesktopInputs.cs +++ b/Platforms/Desktop/DesktopInputs.cs @@ -11,7 +11,7 @@ using MyUniverse.Shared.Behaviours.Abstract; namespace MyUniverse.Platforms.Desktop; -public class DesktopInputs : BehaviourBase, IEnterUniverse, IExitUniverse, IGameInputs +public class DesktopInputs : Behaviour, IEnterUniverse, IExitUniverse, IGameInputs { public IButtonInputs.InputEvent OnAnyButtonPressed { get; } = new(); public IButtonInputs.InputEvent OnAnyButtonReleased { get; } = new();