[gd_scene load_steps=5 format=3 uid="uid://b8ukoy7uiwtlo"] [ext_resource type="Script" path="res://Scripts/MoveUpDown.cs" id="2_4b64p"] [ext_resource type="Texture2D" uid="uid://csrcr2nddcqtn" path="res://Assets/Sprites/pony-town-Cushy Pillow-stand-head-4x.png" id="2_gs3o8"] [ext_resource type="Script" path="res://Scripts/ThrowPillow.cs" id="3_i37ey"] [ext_resource type="PackedScene" uid="uid://bv0rugppux84g" path="res://Scenes/Entities/pillow.tscn" id="4_nkwti"] [node name="Cushy" type="Node2D"] [node name="RigidBody2D" type="RigidBody2D" parent="." node_paths=PackedStringArray("Up", "Down")] position = Vector2(111, 322) script = ExtResource("2_4b64p") Up = NodePath("../Cushy Up") Down = NodePath("../Cushy Down") speed = 0.56 [node name="Pony-town-cushyPillow-stand-head-4x" type="Sprite2D" parent="RigidBody2D"] texture = ExtResource("2_gs3o8") [node name="Pillow Spawner" type="Node2D" parent="RigidBody2D/Pony-town-cushyPillow-stand-head-4x" node_paths=PackedStringArray("pillowsNode")] position = Vector2(127, 0) script = ExtResource("3_i37ey") pillow = ExtResource("4_nkwti") pillowsNode = NodePath("../../../Pillows") RPM = 25.0 [node name="Cushy Up" type="Node2D" parent="."] position = Vector2(122, 106) [node name="Cushy Down" type="Node2D" parent="."] position = Vector2(122, 522) [node name="Pillows" type="Node2D" parent="."]