Movement/Runtime/Config/MovementDefinition.cs

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using System;
namespace Syntriax.Modules.Movement.Config
{
[Serializable]
public struct MovementDefinition
{
public string Name;
public MovementConfig[] MovementConfigs;
public string[] MonoBehaviours;
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public MovementDefinition(string name, MovementConfig[] movementConfigs, string[] monoBehaviours)
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{
Name = name;
MovementConfigs = movementConfigs;
MonoBehaviours = monoBehaviours;
}
}
}