Movement/VariableMovement/IVariableMovementWithState.cs

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using UnityEngine.Events;
using UnityEngine.InputSystem;
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namespace Syntriax.Modules.Movement.VariableMovement
{
public interface IVariableMovementWithState : IVariableMovement
{
bool Enabled { get; set; }
UnityEvent<bool> OnToggleStateChanged { get; }
IInputActionCollection InputCollection { set; }
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}
}