Movement/VariableMovement/VMAsset.cs

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2022-03-09 21:46:49 +03:00
using System;
namespace Syntriax.Modules.Movement.VariableMovement
{
[Serializable]
public struct VMAsset
{
public string Name;
public float Multiplier;
public string ActionReference;
public VMAsset(string name, float multiplier, string actionReference)
{
Name = name;
Multiplier = multiplier;
ActionReference = actionReference;
}
}
}