11 lines
284 B
C#
11 lines
284 B
C#
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using UnityEngine;
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namespace Syntriax.Modules.Movement.VariableMovement
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{
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[CreateAssetMenu(fileName = "VMAsset", menuName = "Syntriax/Modules/Movement/Variable Movement/Asset", order = 0)]
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public class VMAssetSO : ScriptableObject
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{
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public VMAsset asset;
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}
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}
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