Movement/VariableMovement/VMCollection.cs

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using System;
namespace Syntriax.Modules.Movement.VariableMovement
{
[Serializable]
public struct VMCollection
{
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public string Name;
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public VMAsset DefaultAsset;
public VMAsset[] VMAssets;
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public VMCollection(string name, VMAsset defaultAsset, VMAsset[] vMAssets)
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{
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Name = name;
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DefaultAsset = defaultAsset;
VMAssets = vMAssets;
}
}
}