2022-11-13 18:07:54 +03:00
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using System;
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2022-03-09 21:46:49 +03:00
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using UnityEngine.InputSystem;
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namespace Syntriax.Modules.Movement.VariableMovement
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{
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public interface IVariableMovementController
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{
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IVariableMovement ActiveVariableMovement { get; }
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2022-11-13 18:07:54 +03:00
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Action<IVariableMovement> OnVariableMovementChanged { get; set; }
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2022-03-09 21:46:49 +03:00
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IInputActionCollection InputActionCollection { get; set; }
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void LoadVariableMovementCollection(VMCollection collection);
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}
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}
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