2022-11-13 18:07:54 +03:00
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using System;
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2022-03-08 10:13:27 +03:00
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using UnityEngine;
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namespace Syntriax.Modules.Movement.ColliderTrigger
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{
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public interface IColliderTrigger
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{
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LayerMask ColliderMask { get; set; }
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bool IsTrigerred { get; }
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2022-11-13 18:07:54 +03:00
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Action<bool> OnTriggered { get; set; }
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2022-03-08 10:13:27 +03:00
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}
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}
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