Don't Destroy On Load the Factories
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@ -22,7 +22,12 @@ namespace Syntriax.Modules.Movement.Config
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get
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{
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if (_instance == null)
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{
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GameObject factoriesGO = GameObject.Find("Factories") ?? new GameObject("Factories");
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_instance = new GameObject(Name).AddComponent<MovementDefinitionFactory>();
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_instance.transform.SetParent(factoriesGO.transform);
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DontDestroyOnLoad(factoriesGO);
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}
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return _instance;
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}
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@ -17,7 +17,12 @@ namespace Syntriax.Modules.Movement.Config
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get
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{
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if (_instance == null)
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{
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GameObject factoriesGO = GameObject.Find("Factories") ?? new GameObject("Factories");
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_instance = new GameObject(Name).AddComponent<MovementFactory>();
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_instance.transform.SetParent(factoriesGO.transform);
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DontDestroyOnLoad(factoriesGO);
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}
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return _instance;
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}
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