AddToFactoryWithJson() Added to Factories + Rename

This commit is contained in:
Syntriax 2022-04-04 18:28:10 +03:00
parent c4edfef458
commit 5e0b7692b2
6 changed files with 21 additions and 15 deletions

View File

@ -1,7 +1,7 @@
using Syntriax.Modules.Movement.ColliderTrigger; using Syntriax.Modules.Movement.ColliderTrigger;
using UnityEngine; using UnityEngine;
namespace Syntriax.Modules.Movement namespace Syntriax.Modules.Movement.TwoDimensionalImplementations
{ {
public class OneWay2DAirMovement : OneWay2DMovementBase public class OneWay2DAirMovement : OneWay2DMovementBase
{ {

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@ -1,7 +1,7 @@
using Syntriax.Modules.Movement.ColliderTrigger; using Syntriax.Modules.Movement.ColliderTrigger;
using UnityEngine; using UnityEngine;
namespace Syntriax.Modules.Movement namespace Syntriax.Modules.Movement.TwoDimensionalImplementations
{ {
public class OneWay2DGroundMovement : OneWay2DMovementBase public class OneWay2DGroundMovement : OneWay2DMovementBase
{ {

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@ -1,4 +1,4 @@
namespace Syntriax.Modules.Movement namespace Syntriax.Modules.Movement.TwoDimensionalImplementations
{ {
public abstract class OneWay2DMovementBase : TwoDimensionalMovementBase public abstract class OneWay2DMovementBase : TwoDimensionalMovementBase
{ {

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@ -2,7 +2,7 @@ using Syntriax.Modules.Movement.State;
using UnityEngine; using UnityEngine;
using UnityEngine.Events; using UnityEngine.Events;
namespace Syntriax.Modules.Movement namespace Syntriax.Modules.Movement.TwoDimensionalImplementations
{ {
[RequireComponent(typeof(Rigidbody2D))] [RequireComponent(typeof(Rigidbody2D))]
public abstract class TwoDimensionalMovementBase : MonoBehaviour, IMovement public abstract class TwoDimensionalMovementBase : MonoBehaviour, IMovement

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@ -50,10 +50,13 @@ namespace Syntriax.Modules.Movement.Config
Reset(); Reset();
foreach (TextAsset definitionTextAsset in UnityEngine.Resources.LoadAll<TextAsset>(ResourceDirectoryToDefinitions)) foreach (TextAsset definitionTextAsset in UnityEngine.Resources.LoadAll<TextAsset>(ResourceDirectoryToDefinitions))
{ AddToFactoryWithJSON(definitionTextAsset.text);
MovementDefinition movementDefinition = JsonUtility.FromJson<MovementDefinition>(definitionTextAsset.text); }
AddDefinitionToFactory(movementDefinition);
} public void AddToFactoryWithJSON(string definitionJSONText)
{
MovementDefinition movementDefinition = JsonUtility.FromJson<MovementDefinition>(definitionJSONText);
AddDefinitionToFactory(movementDefinition);
} }
public void Reset() => _definitions?.Clear(); public void Reset() => _definitions?.Clear();

View File

@ -53,10 +53,13 @@ namespace Syntriax.Modules.Movement.Config
Reset(); Reset();
foreach (TextAsset definitionTextAsset in UnityEngine.Resources.LoadAll<TextAsset>(ResourceDirectoryToCollections)) foreach (TextAsset definitionTextAsset in UnityEngine.Resources.LoadAll<TextAsset>(ResourceDirectoryToCollections))
{ AddToFactoryWithJSON(definitionTextAsset.text);
VMCollection collection = JsonUtility.FromJson<VMCollection>(definitionTextAsset.text); }
AddCollectionToFactory(collection);
} public void AddToFactoryWithJSON(string definitionJSONText)
{
VMCollection collectionDefinition = JsonUtility.FromJson<VMCollection>(definitionJSONText);
AddCollectionToFactory(collectionDefinition);
} }
public void Reset() => _collections?.Clear(); public void Reset() => _collections?.Clear();
@ -70,7 +73,7 @@ namespace Syntriax.Modules.Movement.Config
public void AddCollectionToFactory(VMCollection collection) public void AddCollectionToFactory(VMCollection collection)
{ {
if (Collections.ContainsKey(collection.Name)) if (Collections.ContainsKey(collection.Name))
throw new System.ArgumentException($"{ collection.Name } is already in the { Name }"); throw new System.ArgumentException($"{collection.Name} is already in the {Name}");
Collections.Add(collection.Name, collection); Collections.Add(collection.Name, collection);
} }
@ -88,14 +91,14 @@ namespace Syntriax.Modules.Movement.Config
if (string.IsNullOrEmpty(type.Namespace)) if (string.IsNullOrEmpty(type.Namespace))
return type.Name; return type.Name;
return $"{ type.Namespace }.{ type.Name }"; return $"{type.Namespace}.{type.Name}";
} }
#if UNITY_EDITOR #if UNITY_EDITOR
public void SaveCollection(VMCollection collection) public void SaveCollection(VMCollection collection)
{ {
string jsonText = JsonUtility.ToJson(collection, true); string jsonText = JsonUtility.ToJson(collection, true);
string path = $"Assets/Resources/{ ResourceDirectoryToCollections }{collection.Name}.json"; string path = $"Assets/Resources/{ResourceDirectoryToCollections}{collection.Name}.json";
System.IO.File.WriteAllText(path, jsonText); System.IO.File.WriteAllText(path, jsonText);
} }
#endif #endif