Factories Added
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ColliderCheck/ColliderCheckFactory.cs
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11
ColliderCheck/ColliderCheckFactory.cs
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using System;
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using System.Linq;
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using UnityEngine;
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namespace Syntriax.Modules.Movement.ColliderCheck
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{
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public class ColliderCheckFactory : TypeFactoryBaseMonoBehaviour<ColliderCheckFactory, IColliderCheck>
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{
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protected override int InitialCapacity => 8;
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}
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}
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11
ColliderCheck/ColliderCheckFactory.cs.meta
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11
ColliderCheck/ColliderCheckFactory.cs.meta
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fileFormatVersion: 2
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guid: b1da221e5cee86a429230fca11bdf8dd
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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