From a4bb04860c8754bee32331c767962c2b130d5ba9 Mon Sep 17 00:00:00 2001 From: Syntriax Date: Mon, 20 Mar 2023 22:51:49 +0300 Subject: [PATCH] feat: Sample Movements Are Now Looking Up Parents For Rigidbodies --- Samples/AirMovement1D.cs | 2 +- Samples/GroundMovement1D.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Samples/AirMovement1D.cs b/Samples/AirMovement1D.cs index b7345b1..f1bf410 100644 --- a/Samples/AirMovement1D.cs +++ b/Samples/AirMovement1D.cs @@ -14,7 +14,7 @@ namespace Syntriax.Modules.Movement.Samples { base.Start(); - rigid = GetComponent(); + rigid = GetComponentInParent(); groundTrigger = GetComponentInChildren(); if (groundTrigger != null) diff --git a/Samples/GroundMovement1D.cs b/Samples/GroundMovement1D.cs index 6f29b2b..cbb4d38 100644 --- a/Samples/GroundMovement1D.cs +++ b/Samples/GroundMovement1D.cs @@ -16,7 +16,7 @@ namespace Syntriax.Modules.Movement.Samples { base.Start(); - rigid = GetComponent(); + rigid = GetComponentInParent(); groundTrigger = GetComponentInChildren(); if (groundTrigger != null)