Update Definition Creator Editor
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@ -59,8 +59,8 @@ namespace Syntriax.Modules.Movement.Editor
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GUILayout.Label("If under a namespace: \"Namespace.ClassName\"");
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GUILayout.Label("If not under a namespace: \"ClassName\"");
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GUILayout.Space(5);
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GUILayout.Label("Tip: Apply these to your GameObjects by calling");
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GUILayout.Label($"{MovementFactory.GetTypeName(typeof(MovementDefinitionFactory))}.Instance.ApplyDefinitionToGameObject(\"{movementName.stringValue}\");");
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GUILayout.Label($"Tip: Apply these to your GameObjects by using {nameof(MovementDefinitionFactory)}");
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GUILayout.Label($"{nameof(MovementDefinitionFactory)}.Instance.ApplyDefinitionToGameObject(\"{movementName.stringValue}\");");
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if (quickPresetButtonPressed) LoadPresetQuick();
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if (longerPresetButtonPressed) LoadPresetLonger();
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