using System; namespace Syntriax.Modules.Movement.VariableMovement { [Serializable] public struct VMCollection { public string Name; public VMAsset DefaultAsset; public VMAsset[] VMAssets; public VMCollection(string name, VMAsset defaultAsset, VMAsset[] vMAssets) { Name = name; DefaultAsset = defaultAsset; VMAssets = vMAssets; } } }