using System; namespace Syntriax.Modules.Movement.Config { [Serializable] public struct MovementDefinition { public string Name; public MovementConfig[] MovementConfigs; public string[] MonoBehaviours; public MovementDefinition(string name, MovementConfig[] movementConfigs, string[] monoBehaviours) { Name = name; MovementConfigs = movementConfigs; MonoBehaviours = monoBehaviours; } } }