25 lines
789 B
C#
25 lines
789 B
C#
using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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namespace Syntriax.Modules.Movement.VariableMovement
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{
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public class VariableMovementBehaviourApplier : MonoBehaviour
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{
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private List<IMovement> movements = new List<IMovement>();
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private IVariableMovementController variableMovementController = null;
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private void Start()
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{
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movements = GetComponents<IMovement>().ToList();
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variableMovementController = GetComponent<IVariableMovementController>();
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}
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private void Update()
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{
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foreach (var movement in movements)
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movement.MovementMultiplier = variableMovementController.CurrentVariableMovement.VariableMovementAsset.MovementMultiplier;
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}
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}
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}
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