Movement/VariableMovement/VMAsset.cs

20 lines
437 B
C#

using System;
namespace Syntriax.Modules.Movement.VariableMovement
{
[Serializable]
public struct VMAsset
{
public string Name;
public float Multiplier;
public string ActionReference;
public VMAsset(string name, float multiplier, string actionReference)
{
Name = name;
Multiplier = multiplier;
ActionReference = actionReference;
}
}
}