18 lines
380 B
C#
18 lines
380 B
C#
using UnityEngine.Events;
|
|
|
|
namespace Syntriax.Modules.Movement
|
|
{
|
|
public interface IMovement
|
|
{
|
|
float BaseSpeed { get; set; }
|
|
float MovementMultiplier { get; set; }
|
|
|
|
bool CanTakeOver { get; }
|
|
|
|
UnityEvent<bool> OnTakeOverStateChanged { get; }
|
|
|
|
void Move(float x = 0f, float y = 0f, float z = 0f);
|
|
void ApplyMovement();
|
|
}
|
|
}
|