Movement/State/IToggleState.cs
Syntriax f0ffc2a8c4 Rewrite
- Movement & Controller
- Special Actions
- ToggleState
- ColliderChecker
- and 2D Implementations
2022-03-08 20:25:20 +03:00

11 lines
209 B
C#

using UnityEngine.Events;
namespace Syntriax.Modules.Movement.State
{
public interface IToggleState
{
bool Toggled { get; set; }
UnityEvent<bool> OnToggleStateChanged { get; }
}
}