- Movement & Controller - Special Actions - ToggleState - ColliderChecker - and 2D Implementations
11 lines
209 B
C#
11 lines
209 B
C#
using UnityEngine.Events;
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namespace Syntriax.Modules.Movement.State
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{
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public interface IToggleState
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{
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bool Toggled { get; set; }
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UnityEvent<bool> OnToggleStateChanged { get; }
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}
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}
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