Changed Genetic.cpp to hpp

This commit is contained in:
Syntriax 2020-10-15 09:46:55 +03:00
parent ce969af2df
commit f0bf9192dc
3 changed files with 166 additions and 504 deletions

2
.gitignore vendored
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@ -1,3 +1,3 @@
*.* *.*
!main.cpp !main.cpp
!Genetic.cpp !Genetic.hpp

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@ -1,15 +1,11 @@
/*
Author: Asrın "Syntriax" Doğan
Mail: asrindogan99@gmail.com
*/
#include <iostream> #include <iostream>
#include <time.h> #include <time.h>
#define RandomRange 1 #define RandomRange 1
#define InitialSynapseValue 0.0 #define InitialSynapseValue 0.0
#define MutationRate 0.25 #define MutationRate 0.15
#define CrossOverRate 0.25 #define CrossOverRate 0.25
#define PopCrossOverRate 0.75 #define PopCrossOverRate 0.5
class Synapse; class Synapse;
class Neuron; class Neuron;
@ -192,6 +188,7 @@ double RandomDouble(int min, int max)
void Mutate(); void Mutate();
void RandomizeValues(); void RandomizeValues();
void CrossOverSynapses(Layer *); void CrossOverSynapses(Layer *);
friend void LoadFromFile(NeuralNetwork *, char *);
friend void WriteToFile(NeuralNetwork *); friend void WriteToFile(NeuralNetwork *);
bool CreateNeurons(int); bool CreateNeurons(int);
bool ConnectPrevious(Layer *); bool ConnectPrevious(Layer *);
@ -283,6 +280,7 @@ double RandomDouble(int min, int max)
double bias = 0.0; double bias = 0.0;
double weight = 0.0; double weight = 0.0;
double mutationValue = 0.0; double mutationValue = 0.0;
bool isMutated = false;
int i; int i;
for (i = 0; i < synapseSize; i++) for (i = 0; i < synapseSize; i++)
@ -290,12 +288,16 @@ double RandomDouble(int min, int max)
mutationValue = RandomDouble(0, 1); mutationValue = RandomDouble(0, 1);
if(mutationValue <= MutationRate) if(mutationValue <= MutationRate)
{ {
isMutated = true;
bias = RandomDouble(-RandomRange, RandomRange); bias = RandomDouble(-RandomRange, RandomRange);
weight = RandomDouble(-RandomRange, RandomRange); weight = RandomDouble(-RandomRange, RandomRange);
(synapses + i) -> SetBias(bias); (synapses + i) -> SetBias(bias);
(synapses + i) -> SetWeight(weight); (synapses + i) -> SetWeight(weight);
} }
} }
if(!isMutated && synapseSize != 0)
Mutate();
} }
void Layer::CrossOverSynapses(Layer *other) void Layer::CrossOverSynapses(Layer *other)
@ -422,6 +424,7 @@ double RandomDouble(int min, int max)
void MutateNetwork(); void MutateNetwork();
void Reset(); void Reset();
void CrossOverNetwork(NeuralNetwork *); void CrossOverNetwork(NeuralNetwork *);
friend void LoadFromFile(NeuralNetwork *, char *);
friend void WriteToFile(NeuralNetwork *); friend void WriteToFile(NeuralNetwork *);
bool SetInputNeurons(int); bool SetInputNeurons(int);
bool SetHiddenNeurons(int, int); bool SetHiddenNeurons(int, int);
@ -548,22 +551,20 @@ double RandomDouble(int min, int max)
int j; int j;
Synapse *synapsePtr = network -> input -> synapses; Synapse *synapsePtr = network -> input -> synapses;
int count = network -> input -> synapseSize; int count = network -> input -> synapseSize;
std::cout << count << "\n";
FILE *file = fopen("Data/BestSynapses.txt", "w"); FILE *file = fopen("Data/BestSynapses.txt", "w");
for (i = 0; i < count; i++) for (i = 0; i < count; i++)
{ {
fprintf(file, "%lf, %lf, ", synapsePtr -> GetWeight(), synapsePtr -> GetBias()); fprintf(file, "%f, %f, ", synapsePtr -> GetWeight(), synapsePtr -> GetBias());
synapsePtr++; synapsePtr++;
} }
for (j = 0; j < network -> hiddenSize; j++) for (j = 0; j < network -> hiddenSize; j++)
{ {
count = (network -> hidden + j) -> synapseSize; count = (network -> hidden + j) -> synapseSize;
std::cout << count << "\n";
synapsePtr = (network -> hidden + j) -> synapses; synapsePtr = (network -> hidden + j) -> synapses;
for (i = 0; i < count; i++) for (i = 0; i < count; i++)
{ {
fprintf(file, "%lf, %lf, ", synapsePtr -> GetWeight(), synapsePtr -> GetBias()); fprintf(file, "%f, %f, ", synapsePtr -> GetWeight(), synapsePtr -> GetBias());
synapsePtr++; synapsePtr++;
} }
} }
@ -571,10 +572,9 @@ double RandomDouble(int min, int max)
synapsePtr = network -> output -> synapses; synapsePtr = network -> output -> synapses;
count = network -> output -> synapseSize; count = network -> output -> synapseSize;
std::cout << count << "\n";
for (i = 0; i < count; i++) for (i = 0; i < count; i++)
{ {
fprintf(file, "%lf, %lf, ", synapsePtr -> GetWeight(), synapsePtr -> GetBias()); fprintf(file, "%f, %f, ", synapsePtr -> GetWeight(), synapsePtr -> GetBias());
synapsePtr++; synapsePtr++;
} }
fclose(file); fclose(file);
@ -587,6 +587,49 @@ double RandomDouble(int min, int max)
output = NULL; output = NULL;
} }
void LoadFromFile(NeuralNetwork *network, char *filePath)
{
int i;
int j;
float readWeight;
float readBias;
Synapse *synapsePtr = network -> input -> synapses;
int count = network -> input -> synapseSize;
FILE *file = fopen(filePath, "r");
for (i = 0; i < count; i++)
{
fscanf(file, "%f, %f, ", &readWeight, &readBias);
synapsePtr -> SetWeight(readWeight);
synapsePtr -> SetBias(readBias);
synapsePtr++;
}
for (j = 0; j < network -> hiddenSize; j++)
{
count = (network -> hidden + j) -> synapseSize;
synapsePtr = (network -> hidden + j) -> synapses;
for (i = 0; i < count; i++)
{
fscanf(file, "%f, %f, ", &readWeight, &readBias);
synapsePtr -> SetWeight(readWeight);
synapsePtr -> SetBias(readBias);
synapsePtr++;
}
}
synapsePtr = network -> output -> synapses;
count = network -> output -> synapseSize;
for (i = 0; i < count; i++)
{
fscanf(file, "%f, %f, ", &readWeight, &readBias);
synapsePtr -> SetWeight(readWeight);
synapsePtr -> SetBias(readBias);
synapsePtr++;
}
fclose(file);
}
bool NeuralNetwork::SetInputNeurons(int size) bool NeuralNetwork::SetInputNeurons(int size)
{ {
return input -> CreateNeurons(size); return input -> CreateNeurons(size);
@ -690,6 +733,7 @@ double RandomDouble(int min, int max)
void WriteBestToFile(); void WriteBestToFile();
void UpdateScores(int); void UpdateScores(int);
void ResetScores(); void ResetScores();
void LoadBestFromFile(char *);
bool CreateNetworks(int, int); bool CreateNetworks(int, int);
bool ConnectNetworks(); bool ConnectNetworks();
bool SetInputNeurons(int); bool SetInputNeurons(int);
@ -859,6 +903,14 @@ double RandomDouble(int min, int max)
step++; step++;
} }
void Generation::LoadBestFromFile(char *filePath)
{
LoadFromFile(networks, filePath);
LoadFromFile(networks + 1, filePath);
this -> NextGeneration();
}
bool Generation::CreateNetworks(int size, int hiddenSizes) bool Generation::CreateNetworks(int size, int hiddenSizes)
{ {
if((networks = _CreateNetworks(size, hiddenSizes))) if((networks = _CreateNetworks(size, hiddenSizes)))
@ -908,108 +960,3 @@ double RandomDouble(int min, int max)
return step; return step;
} }
#pragma endregion #pragma endregion
int main()
{
FILE *inputFile;
FILE *outputFile;
int decision;
int trainCounter;
int inputCounter;
int doubleCounter;
int groupCounter;
double trainInputs[30][5];
double testInputs[120][5];
double currentError;
Generation generation(50, 5);
inputFile = fopen("Data/train.data", "r");
for (inputCounter = 0; inputCounter < 30; inputCounter++)
for (doubleCounter = 0; doubleCounter < 5; doubleCounter++)
fscanf(inputFile, "%lf,", &trainInputs[inputCounter][doubleCounter]);
fclose(inputFile);
inputFile = fopen("Data/test.data", "r");
for (inputCounter = 0; inputCounter < 120; inputCounter++)
for (doubleCounter = 0; doubleCounter < 5; doubleCounter++)
fscanf(inputFile, "%lf,", &testInputs[inputCounter][doubleCounter]);
fclose(inputFile);
std::cout << "Inputs Are Getting Set: ";
std::cout << (generation.SetInputNeurons(4) ? "Successfull!" : "Failed!") << "\n";
std::cout << "Hidden 1 Are Getting Set: ";
std::cout << (generation.SetHiddenNeurons(0, 2) ? "Successfull!" : "Failed!") << "\n";
std::cout << "Hidden 2 Are Getting Set: ";
std::cout << (generation.SetHiddenNeurons(1, 2) ? "Successfull!" : "Failed!") << "\n";
std::cout << "Hidden 3 Are Getting Set: ";
std::cout << (generation.SetHiddenNeurons(2, 2) ? "Successfull!" : "Failed!") << "\n";
std::cout << "Hidden 4 Are Getting Set: ";
std::cout << (generation.SetHiddenNeurons(3, 2) ? "Successfull!" : "Failed!") << "\n";
std::cout << "Hidden 5 Are Getting Set: ";
std::cout << (generation.SetHiddenNeurons(4, 2) ? "Successfull!" : "Failed!") << "\n";
std::cout << "Outputs Are Getting Set: ";
std::cout << (generation.SetOutputNeurons(1) ? "Successfull!" : "Failed!") << "\n";
std::cout << "Networks Are Getting Connected: ";
std::cout << (generation.ConnectNetworks() ? "Successfull!" : "Failed!") << "\n";
std::cout << "Networks Are Getting Randomized: ";
generation.Randomize();
std::cout << "Done!\n";
do
{
std::cout << "\n[-1] Test\n[-2] Best to File\n[-3] Exit\nAny Positive Number for train count\nDecision: ";
std::cin >> decision;
switch (decision)
{
case -3:
std::cout << "Exiting...\n";
break;
case -2:
generation.WriteBestToFile();
break;
default:
for (trainCounter = 0; trainCounter < decision; trainCounter++)
{
std::cout << (trainCounter + 1) << "\n";
for (inputCounter = 0; inputCounter < 10; inputCounter++)
{
generation.ResetScores();
for (groupCounter = 0; groupCounter < 3; groupCounter++)
{
for (doubleCounter = 0; doubleCounter < 4; doubleCounter++)
generation.SetInput(trainInputs[inputCounter * 3 + groupCounter][doubleCounter], doubleCounter);
generation.SetTarget(trainInputs[inputCounter * 3 + groupCounter][4]);
generation.Fire();
generation.UpdateScores();
}
generation.SortByScore();
generation.NextGeneration();
}
}
std::cout << "Best Score -> " << generation.GetPredictionOfBestNetwork() << "\n";
std::cout << "Train is Over!\n";
// break; To test it after the train is done
case -1:
outputFile = fopen("Data/results.data", "w");
for (inputCounter = 0; inputCounter < 120; inputCounter++)
{
for (doubleCounter = 0; doubleCounter < 4; doubleCounter++)
generation.SetInput(testInputs[inputCounter][doubleCounter], doubleCounter);
generation.SetTarget(testInputs[inputCounter][4]);
generation.Fire();
currentError = testInputs[inputCounter][4] - generation.GetPredictionOfBestNetwork() < 0 ? generation.GetPredictionOfBestNetwork() - testInputs[inputCounter][4] : testInputs[inputCounter][4] - generation.GetPredictionOfBestNetwork();
fprintf(outputFile, "%lf,%lf,%lf\n", testInputs[inputCounter][4], generation.GetPredictionOfBestNetwork(), currentError);
}
fclose(outputFile);
std::cout << "Test is Over!\n";
break;
}
} while (decision != -3);
return 0;
}

471
main.cpp
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@ -1,391 +1,106 @@
#include <iostream> #include "Genetic.hpp"
#include <time.h>
#define InitialSynapseValue 1.0 int main()
class Synapse;
class Neuron;
class Layer;
class Input;
class Output;
class NeuralNetwork;
#pragma region Synapse
class Synapse
{ {
private: FILE *inputFile;
float weight; FILE *outputFile;
float value; int decision;
float bias;
public:
Synapse();
void SetValue(float);
void SetWeight(float);
void SetBias(float);
float Fire();
};
Synapse::Synapse() int trainCounter;
int inputCounter;
int doubleCounter;
int groupCounter;
double trainInputs[30][5];
double testInputs[120][5];
double currentError;
Generation generation(50, 5);
inputFile = fopen("Data/train.data", "r");
for (inputCounter = 0; inputCounter < 30; inputCounter++)
for (doubleCounter = 0; doubleCounter < 5; doubleCounter++)
fscanf(inputFile, "%lf,", &trainInputs[inputCounter][doubleCounter]);
fclose(inputFile);
inputFile = fopen("Data/test.data", "r");
for (inputCounter = 0; inputCounter < 120; inputCounter++)
for (doubleCounter = 0; doubleCounter < 5; doubleCounter++)
fscanf(inputFile, "%lf,", &testInputs[inputCounter][doubleCounter]);
fclose(inputFile);
std::cout << "Inputs Are Getting Set: ";
std::cout << (generation.SetInputNeurons(4) ? "Successfull!" : "Failed!") << "\n";
std::cout << "Hidden 1 Are Getting Set: ";
std::cout << (generation.SetHiddenNeurons(0, 2) ? "Successfull!" : "Failed!") << "\n";
std::cout << "Hidden 2 Are Getting Set: ";
std::cout << (generation.SetHiddenNeurons(1, 2) ? "Successfull!" : "Failed!") << "\n";
std::cout << "Hidden 3 Are Getting Set: ";
std::cout << (generation.SetHiddenNeurons(2, 2) ? "Successfull!" : "Failed!") << "\n";
std::cout << "Hidden 4 Are Getting Set: ";
std::cout << (generation.SetHiddenNeurons(3, 2) ? "Successfull!" : "Failed!") << "\n";
std::cout << "Hidden 5 Are Getting Set: ";
std::cout << (generation.SetHiddenNeurons(4, 2) ? "Successfull!" : "Failed!") << "\n";
std::cout << "Outputs Are Getting Set: ";
std::cout << (generation.SetOutputNeurons(1) ? "Successfull!" : "Failed!") << "\n";
std::cout << "Networks Are Getting Connected: ";
std::cout << (generation.ConnectNetworks() ? "Successfull!" : "Failed!") << "\n";
std::cout << "Networks Are Getting Randomized: ";
generation.Randomize();
std::cout << "Done!\n";
do
{ {
this -> value = this -> weight = this -> bias = InitialSynapseValue; std::cout << "\n[-1] Test\n[-2] Best to File\n[-3] Exit\nAny Positive Number for train count\nDecision: ";
std::cin >> decision;
switch (decision)
{
case -3:
std::cout << "Exiting...\n";
break;
case -2:
generation.WriteBestToFile();
break;
default:
for (trainCounter = 0; trainCounter < decision; trainCounter++)
{
std::cout << (trainCounter + 1) << "\n";
for (inputCounter = 0; inputCounter < 10; inputCounter++)
{
generation.ResetScores();
for (groupCounter = 0; groupCounter < 3; groupCounter++)
{
for (doubleCounter = 0; doubleCounter < 4; doubleCounter++)
generation.SetInput(trainInputs[inputCounter * 3 + groupCounter][doubleCounter], doubleCounter);
generation.SetTarget(trainInputs[inputCounter * 3 + groupCounter][4]);
generation.Fire();
generation.UpdateScores();
} }
generation.SortByScore();
void Synapse::SetValue(float value) generation.NextGeneration();
{
this -> value = value;
} }
void Synapse::SetWeight(float weight)
{
this -> weight = weight;
} }
std::cout << "Best Score -> " << generation.GetPredictionOfBestNetwork() << "\n";
void Synapse::SetBias(float bias) std::cout << "Train is Over!\n";
// break; To test it after the train is done
case -1:
outputFile = fopen("Data/results.data", "w");
for (inputCounter = 0; inputCounter < 120; inputCounter++)
{ {
this -> bias = bias; for (doubleCounter = 0; doubleCounter < 4; doubleCounter++)
generation.SetInput(testInputs[inputCounter][doubleCounter], doubleCounter);
generation.SetTarget(testInputs[inputCounter][4]);
generation.Fire();
currentError = testInputs[inputCounter][4] - generation.GetPredictionOfBestNetwork() < 0 ? generation.GetPredictionOfBestNetwork() - testInputs[inputCounter][4] : testInputs[inputCounter][4] - generation.GetPredictionOfBestNetwork();
fprintf(outputFile, "%lf,%lf,%lf\n", testInputs[inputCounter][4], generation.GetPredictionOfBestNetwork(), currentError);
} }
fclose(outputFile);
float Synapse::Fire() std::cout << "Test is Over!\n";
{ break;
float result = 0.0;
result = this -> value * this -> weight + this -> bias;
return result;
} }
#pragma endregion } while (decision != -3);
#pragma region Neuron
class Neuron
{
private:
Synapse *incomings;
Synapse *forwards;
int incomingsSize;
int forwardsSize;
int layerSize;
public:
Neuron();
void ConnectIncomings(Synapse *, int);
void ConnectForwards(Synapse *, int, int);
void SetValue(float);
float GetValue();
};
Neuron::Neuron()
{
incomings = forwards = NULL;
incomingsSize = forwardsSize = layerSize = 0;
}
void Neuron::SetValue(float value)
{
for (int i = 0; i < forwardsSize; i++)
(forwards + i) -> SetValue(value);
}
void Neuron::ConnectIncomings(Synapse *incomings, int incomingsSize)
{
this -> incomings = incomings;
this -> incomingsSize = incomingsSize;
}
void Neuron::ConnectForwards(Synapse *forwards, int forwardsSize, int layerSize)
{
this -> forwards = forwards;
this -> forwardsSize = forwardsSize;
this -> layerSize = layerSize;
}
float Neuron::GetValue()
{
float result = 0.0;
if(!incomings) return result;
for (int i = 0; i < incomingsSize; i++)
result += (incomings + i) -> Fire();
if(!forwards) return result;
for (int i = 0; i < forwardsSize; i++)
(forwards + i * layerSize) -> SetValue(result);
return result;
}
#pragma endregion
#pragma region Layer
class Layer
{
protected:
Neuron *neurons;
Synapse *synapses;
int neuronSize;
int synapseSize;
Neuron *_CreateNeurons(int);
public:
Layer();
Layer(int);
~Layer();
void FireLayer();
bool CreateNeurons(int);
bool ConnectPrevious(Layer *);
bool ConnectForwards(Layer *);
int GetSize();
};
Layer::Layer()
{
neuronSize = synapseSize = 0;
neurons = NULL;
synapses = NULL;
}
Layer::Layer(int size)
{
neuronSize = synapseSize = 0;
synapses = NULL;
neurons = _CreateNeurons(size);
}
Layer::~Layer()
{
if(neurons) delete neurons;
if(synapses) delete synapses;
}
Neuron *Layer::_CreateNeurons(int size)
{
Neuron *newNeurons = NULL;
newNeurons = (Neuron *) new char[sizeof(Neuron) * size];
if(newNeurons)
for (int i = 0; i < size; i++)
*(newNeurons + i) = Neuron();
return newNeurons;
}
void Layer::FireLayer()
{
for (int i = 0; i < neuronSize; i++)
(neurons + i) -> GetValue();
}
bool Layer::CreateNeurons(int size)
{
if(neurons = _CreateNeurons(size))
neuronSize = size;
return neurons;
}
bool Layer::ConnectPrevious(Layer *previous)
{
int previousSize = previous -> GetSize();
int synapseCount = (this -> neuronSize) * previousSize;
int currentIndex = 0;
Synapse *currentSynapse = NULL;
Neuron *currentNeuron = NULL;
if(synapses) delete synapses;
synapses = (Synapse *) new char[sizeof(Synapse) * synapseCount];
if(!synapses) return false;
for (int thisNeuron = 0; thisNeuron < this -> neuronSize; thisNeuron++)
{
for (int prevNeuron = 0; prevNeuron < previousSize; prevNeuron++)
{
currentIndex = thisNeuron * previousSize + prevNeuron;
currentSynapse = (synapses + currentIndex);
currentNeuron = (previous -> neurons) + prevNeuron;
*currentSynapse = Synapse();
}
currentNeuron = (neurons + thisNeuron);
currentNeuron -> ConnectIncomings((synapses + thisNeuron * previousSize), previousSize);
}
synapseSize = synapseCount;
return previous -> ConnectForwards(this);
}
bool Layer::ConnectForwards(Layer *forwards)
{
int forwardsSize = forwards -> neuronSize;
Neuron *currentNeuron = NULL;
for (int thisNeuron = 0; thisNeuron < this -> neuronSize; thisNeuron++)
{
currentNeuron = (neurons + thisNeuron);
for (int forwardNeuron = 0; forwardNeuron < forwardsSize; forwardNeuron++)
currentNeuron -> ConnectForwards(forwards -> synapses + thisNeuron, forwardsSize, this -> neuronSize);
}
return true;
}
int Layer::GetSize()
{
return neuronSize;
}
#pragma region Input-Output
class Input : public Layer
{
public:
Input();
void SetValue(int, float);
};
Input::Input() : Layer() {}
void Input::SetValue(int index, float value)
{
if(index >= this -> neuronSize || index < 0)
return;
(neurons + index) -> SetValue(value);
}
class Output : public Layer
{
public:
Output();
float GetValue(int);
};
Output::Output() : Layer() {}
float Output::GetValue(int index)
{
float result = 0.0;
if(index >= this -> neuronSize || index < 0)
return result;
result = (neurons + index) -> GetValue();
return result;
}
#pragma endregion
#pragma endregion
#pragma region NeuralNetwork
class NeuralNetwork
{
private:
Input *input;
Layer *hidden;
Output *output;
int hiddenSize;
public:
NeuralNetwork();
NeuralNetwork(int);
~NeuralNetwork();
void FireNetwork();
bool SetInputNeurons(int);
bool SetHiddenNeurons(int, int);
bool SetOutputNeurons(int);
bool ConnectLayers();
float GetOutput(int);
void SetInput(int, float);
};
NeuralNetwork::NeuralNetwork()
{
hiddenSize = 0;
input = NULL;
hidden = NULL;
output = NULL;
}
NeuralNetwork::NeuralNetwork(int hiddenSize)
{
this -> hiddenSize = hiddenSize;
input = new Input();
hidden = new Layer(hiddenSize);
output = new Output();
}
NeuralNetwork::~NeuralNetwork()
{
if(input) delete input;
if(hidden) delete hidden;
if(output) delete output;
}
void NeuralNetwork::FireNetwork()
{
for (int i = 0; i < hiddenSize; i++)
(hidden + i) -> FireLayer();
output -> FireLayer();
}
bool NeuralNetwork::SetInputNeurons(int size)
{
return input -> CreateNeurons(size);
}
bool NeuralNetwork::SetHiddenNeurons(int index, int size)
{
return (hidden + index) -> CreateNeurons(size);
}
bool NeuralNetwork::SetOutputNeurons(int size)
{
return output -> CreateNeurons(size);
}
bool NeuralNetwork::ConnectLayers()
{
if(!hidden -> ConnectPrevious(input))
return false;
for (int i = 1; i < hiddenSize; i++)
if(!(hidden + i) -> ConnectPrevious((hidden + i - 1)))
return false;
if(output -> ConnectPrevious((hidden + hiddenSize - 1)))
return false;
return true;
}
float NeuralNetwork::GetOutput(int index)
{
return output -> GetValue(index);
}
void NeuralNetwork::SetInput(int index, float value)
{
input -> SetValue(index, value);
}
#pragma endregion
int main(int argc, char const *argv[])
{
NeuralNetwork network(3);
#pragma region Initialization
network.SetInputNeurons(1);
network.SetHiddenNeurons(0, 2);
network.SetHiddenNeurons(1, 3);
network.SetHiddenNeurons(2, 2);
network.SetOutputNeurons(1);
network.ConnectLayers();
#pragma endregion
#pragma region Fixed Bias&Weight
network.SetInput(0, 1);
network.FireNetwork();
std::cout << "Result = " << network.GetOutput(0) << "\n";
network.SetInput(0, 2);
network.FireNetwork();
std::cout << "Result = " << network.GetOutput(0) << "\n";
network.SetInput(0, 3);
network.FireNetwork();
std::cout << "Result = " << network.GetOutput(0) << "\n";
#pragma endregion
return 0; return 0;
} }