Changed Genetic.cpp to hpp
This commit is contained in:
parent
ce969af2df
commit
f0bf9192dc
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@ -1,3 +1,3 @@
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*.*
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!main.cpp
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!Genetic.cpp
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!Genetic.hpp
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@ -1,15 +1,11 @@
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/*
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Author: Asrın "Syntriax" Doğan
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Mail: asrindogan99@gmail.com
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*/
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#include <iostream>
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#include <time.h>
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#define RandomRange 1
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#define InitialSynapseValue 0.0
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#define MutationRate 0.25
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#define MutationRate 0.15
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#define CrossOverRate 0.25
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#define PopCrossOverRate 0.75
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#define PopCrossOverRate 0.5
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class Synapse;
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class Neuron;
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@ -192,6 +188,7 @@ double RandomDouble(int min, int max)
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void Mutate();
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void RandomizeValues();
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void CrossOverSynapses(Layer *);
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friend void LoadFromFile(NeuralNetwork *, char *);
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friend void WriteToFile(NeuralNetwork *);
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bool CreateNeurons(int);
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bool ConnectPrevious(Layer *);
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@ -283,6 +280,7 @@ double RandomDouble(int min, int max)
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double bias = 0.0;
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double weight = 0.0;
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double mutationValue = 0.0;
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bool isMutated = false;
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int i;
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for (i = 0; i < synapseSize; i++)
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@ -290,12 +288,16 @@ double RandomDouble(int min, int max)
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mutationValue = RandomDouble(0, 1);
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if(mutationValue <= MutationRate)
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{
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isMutated = true;
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bias = RandomDouble(-RandomRange, RandomRange);
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weight = RandomDouble(-RandomRange, RandomRange);
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(synapses + i) -> SetBias(bias);
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(synapses + i) -> SetWeight(weight);
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}
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}
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if(!isMutated && synapseSize != 0)
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Mutate();
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}
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void Layer::CrossOverSynapses(Layer *other)
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@ -422,6 +424,7 @@ double RandomDouble(int min, int max)
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void MutateNetwork();
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void Reset();
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void CrossOverNetwork(NeuralNetwork *);
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friend void LoadFromFile(NeuralNetwork *, char *);
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friend void WriteToFile(NeuralNetwork *);
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bool SetInputNeurons(int);
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bool SetHiddenNeurons(int, int);
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@ -548,22 +551,20 @@ double RandomDouble(int min, int max)
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int j;
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Synapse *synapsePtr = network -> input -> synapses;
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int count = network -> input -> synapseSize;
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std::cout << count << "\n";
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FILE *file = fopen("Data/BestSynapses.txt", "w");
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for (i = 0; i < count; i++)
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{
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fprintf(file, "%lf, %lf, ", synapsePtr -> GetWeight(), synapsePtr -> GetBias());
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fprintf(file, "%f, %f, ", synapsePtr -> GetWeight(), synapsePtr -> GetBias());
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synapsePtr++;
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}
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for (j = 0; j < network -> hiddenSize; j++)
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{
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count = (network -> hidden + j) -> synapseSize;
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std::cout << count << "\n";
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synapsePtr = (network -> hidden + j) -> synapses;
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for (i = 0; i < count; i++)
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{
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fprintf(file, "%lf, %lf, ", synapsePtr -> GetWeight(), synapsePtr -> GetBias());
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fprintf(file, "%f, %f, ", synapsePtr -> GetWeight(), synapsePtr -> GetBias());
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synapsePtr++;
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}
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}
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@ -571,10 +572,9 @@ double RandomDouble(int min, int max)
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synapsePtr = network -> output -> synapses;
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count = network -> output -> synapseSize;
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std::cout << count << "\n";
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for (i = 0; i < count; i++)
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{
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fprintf(file, "%lf, %lf, ", synapsePtr -> GetWeight(), synapsePtr -> GetBias());
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fprintf(file, "%f, %f, ", synapsePtr -> GetWeight(), synapsePtr -> GetBias());
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synapsePtr++;
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}
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fclose(file);
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@ -587,6 +587,49 @@ double RandomDouble(int min, int max)
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output = NULL;
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}
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void LoadFromFile(NeuralNetwork *network, char *filePath)
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{
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int i;
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int j;
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float readWeight;
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float readBias;
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Synapse *synapsePtr = network -> input -> synapses;
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int count = network -> input -> synapseSize;
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FILE *file = fopen(filePath, "r");
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for (i = 0; i < count; i++)
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{
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fscanf(file, "%f, %f, ", &readWeight, &readBias);
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synapsePtr -> SetWeight(readWeight);
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synapsePtr -> SetBias(readBias);
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synapsePtr++;
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}
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for (j = 0; j < network -> hiddenSize; j++)
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{
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count = (network -> hidden + j) -> synapseSize;
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synapsePtr = (network -> hidden + j) -> synapses;
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for (i = 0; i < count; i++)
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{
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fscanf(file, "%f, %f, ", &readWeight, &readBias);
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synapsePtr -> SetWeight(readWeight);
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synapsePtr -> SetBias(readBias);
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synapsePtr++;
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}
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}
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synapsePtr = network -> output -> synapses;
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count = network -> output -> synapseSize;
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for (i = 0; i < count; i++)
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{
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fscanf(file, "%f, %f, ", &readWeight, &readBias);
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synapsePtr -> SetWeight(readWeight);
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synapsePtr -> SetBias(readBias);
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synapsePtr++;
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}
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fclose(file);
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}
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bool NeuralNetwork::SetInputNeurons(int size)
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{
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return input -> CreateNeurons(size);
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@ -690,6 +733,7 @@ double RandomDouble(int min, int max)
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void WriteBestToFile();
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void UpdateScores(int);
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void ResetScores();
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void LoadBestFromFile(char *);
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bool CreateNetworks(int, int);
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bool ConnectNetworks();
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bool SetInputNeurons(int);
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@ -859,6 +903,14 @@ double RandomDouble(int min, int max)
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step++;
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}
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void Generation::LoadBestFromFile(char *filePath)
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{
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LoadFromFile(networks, filePath);
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LoadFromFile(networks + 1, filePath);
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this -> NextGeneration();
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}
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bool Generation::CreateNetworks(int size, int hiddenSizes)
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{
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if((networks = _CreateNetworks(size, hiddenSizes)))
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@ -908,108 +960,3 @@ double RandomDouble(int min, int max)
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return step;
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}
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#pragma endregion
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int main()
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{
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FILE *inputFile;
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FILE *outputFile;
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int decision;
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int trainCounter;
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int inputCounter;
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int doubleCounter;
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int groupCounter;
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double trainInputs[30][5];
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double testInputs[120][5];
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double currentError;
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Generation generation(50, 5);
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inputFile = fopen("Data/train.data", "r");
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for (inputCounter = 0; inputCounter < 30; inputCounter++)
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for (doubleCounter = 0; doubleCounter < 5; doubleCounter++)
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fscanf(inputFile, "%lf,", &trainInputs[inputCounter][doubleCounter]);
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fclose(inputFile);
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inputFile = fopen("Data/test.data", "r");
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for (inputCounter = 0; inputCounter < 120; inputCounter++)
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for (doubleCounter = 0; doubleCounter < 5; doubleCounter++)
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fscanf(inputFile, "%lf,", &testInputs[inputCounter][doubleCounter]);
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fclose(inputFile);
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std::cout << "Inputs Are Getting Set: ";
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std::cout << (generation.SetInputNeurons(4) ? "Successfull!" : "Failed!") << "\n";
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std::cout << "Hidden 1 Are Getting Set: ";
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std::cout << (generation.SetHiddenNeurons(0, 2) ? "Successfull!" : "Failed!") << "\n";
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std::cout << "Hidden 2 Are Getting Set: ";
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std::cout << (generation.SetHiddenNeurons(1, 2) ? "Successfull!" : "Failed!") << "\n";
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std::cout << "Hidden 3 Are Getting Set: ";
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std::cout << (generation.SetHiddenNeurons(2, 2) ? "Successfull!" : "Failed!") << "\n";
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std::cout << "Hidden 4 Are Getting Set: ";
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std::cout << (generation.SetHiddenNeurons(3, 2) ? "Successfull!" : "Failed!") << "\n";
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std::cout << "Hidden 5 Are Getting Set: ";
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std::cout << (generation.SetHiddenNeurons(4, 2) ? "Successfull!" : "Failed!") << "\n";
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std::cout << "Outputs Are Getting Set: ";
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std::cout << (generation.SetOutputNeurons(1) ? "Successfull!" : "Failed!") << "\n";
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std::cout << "Networks Are Getting Connected: ";
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std::cout << (generation.ConnectNetworks() ? "Successfull!" : "Failed!") << "\n";
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std::cout << "Networks Are Getting Randomized: ";
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generation.Randomize();
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std::cout << "Done!\n";
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do
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{
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std::cout << "\n[-1] Test\n[-2] Best to File\n[-3] Exit\nAny Positive Number for train count\nDecision: ";
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std::cin >> decision;
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switch (decision)
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{
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case -3:
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std::cout << "Exiting...\n";
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break;
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case -2:
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generation.WriteBestToFile();
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break;
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default:
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for (trainCounter = 0; trainCounter < decision; trainCounter++)
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{
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std::cout << (trainCounter + 1) << "\n";
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for (inputCounter = 0; inputCounter < 10; inputCounter++)
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{
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generation.ResetScores();
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for (groupCounter = 0; groupCounter < 3; groupCounter++)
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{
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for (doubleCounter = 0; doubleCounter < 4; doubleCounter++)
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generation.SetInput(trainInputs[inputCounter * 3 + groupCounter][doubleCounter], doubleCounter);
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generation.SetTarget(trainInputs[inputCounter * 3 + groupCounter][4]);
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generation.Fire();
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generation.UpdateScores();
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}
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generation.SortByScore();
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generation.NextGeneration();
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}
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}
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std::cout << "Best Score -> " << generation.GetPredictionOfBestNetwork() << "\n";
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std::cout << "Train is Over!\n";
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// break; To test it after the train is done
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case -1:
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outputFile = fopen("Data/results.data", "w");
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for (inputCounter = 0; inputCounter < 120; inputCounter++)
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{
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for (doubleCounter = 0; doubleCounter < 4; doubleCounter++)
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generation.SetInput(testInputs[inputCounter][doubleCounter], doubleCounter);
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generation.SetTarget(testInputs[inputCounter][4]);
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generation.Fire();
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currentError = testInputs[inputCounter][4] - generation.GetPredictionOfBestNetwork() < 0 ? generation.GetPredictionOfBestNetwork() - testInputs[inputCounter][4] : testInputs[inputCounter][4] - generation.GetPredictionOfBestNetwork();
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fprintf(outputFile, "%lf,%lf,%lf\n", testInputs[inputCounter][4], generation.GetPredictionOfBestNetwork(), currentError);
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}
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fclose(outputFile);
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std::cout << "Test is Over!\n";
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break;
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}
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} while (decision != -3);
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return 0;
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}
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main.cpp
471
main.cpp
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#include <iostream>
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#include <time.h>
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#include "Genetic.hpp"
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#define InitialSynapseValue 1.0
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class Synapse;
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class Neuron;
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class Layer;
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class Input;
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class Output;
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class NeuralNetwork;
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#pragma region Synapse
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class Synapse
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int main()
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{
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private:
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float weight;
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float value;
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float bias;
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public:
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Synapse();
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void SetValue(float);
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void SetWeight(float);
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void SetBias(float);
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float Fire();
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};
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FILE *inputFile;
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FILE *outputFile;
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int decision;
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Synapse::Synapse()
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int trainCounter;
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int inputCounter;
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int doubleCounter;
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int groupCounter;
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double trainInputs[30][5];
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double testInputs[120][5];
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double currentError;
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Generation generation(50, 5);
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inputFile = fopen("Data/train.data", "r");
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for (inputCounter = 0; inputCounter < 30; inputCounter++)
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for (doubleCounter = 0; doubleCounter < 5; doubleCounter++)
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fscanf(inputFile, "%lf,", &trainInputs[inputCounter][doubleCounter]);
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fclose(inputFile);
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inputFile = fopen("Data/test.data", "r");
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for (inputCounter = 0; inputCounter < 120; inputCounter++)
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for (doubleCounter = 0; doubleCounter < 5; doubleCounter++)
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fscanf(inputFile, "%lf,", &testInputs[inputCounter][doubleCounter]);
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fclose(inputFile);
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std::cout << "Inputs Are Getting Set: ";
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std::cout << (generation.SetInputNeurons(4) ? "Successfull!" : "Failed!") << "\n";
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std::cout << "Hidden 1 Are Getting Set: ";
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std::cout << (generation.SetHiddenNeurons(0, 2) ? "Successfull!" : "Failed!") << "\n";
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std::cout << "Hidden 2 Are Getting Set: ";
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std::cout << (generation.SetHiddenNeurons(1, 2) ? "Successfull!" : "Failed!") << "\n";
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std::cout << "Hidden 3 Are Getting Set: ";
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std::cout << (generation.SetHiddenNeurons(2, 2) ? "Successfull!" : "Failed!") << "\n";
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std::cout << "Hidden 4 Are Getting Set: ";
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std::cout << (generation.SetHiddenNeurons(3, 2) ? "Successfull!" : "Failed!") << "\n";
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std::cout << "Hidden 5 Are Getting Set: ";
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std::cout << (generation.SetHiddenNeurons(4, 2) ? "Successfull!" : "Failed!") << "\n";
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std::cout << "Outputs Are Getting Set: ";
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std::cout << (generation.SetOutputNeurons(1) ? "Successfull!" : "Failed!") << "\n";
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std::cout << "Networks Are Getting Connected: ";
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std::cout << (generation.ConnectNetworks() ? "Successfull!" : "Failed!") << "\n";
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std::cout << "Networks Are Getting Randomized: ";
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generation.Randomize();
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std::cout << "Done!\n";
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do
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{
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this -> value = this -> weight = this -> bias = InitialSynapseValue;
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std::cout << "\n[-1] Test\n[-2] Best to File\n[-3] Exit\nAny Positive Number for train count\nDecision: ";
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std::cin >> decision;
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switch (decision)
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{
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case -3:
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std::cout << "Exiting...\n";
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break;
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case -2:
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generation.WriteBestToFile();
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break;
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default:
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for (trainCounter = 0; trainCounter < decision; trainCounter++)
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{
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std::cout << (trainCounter + 1) << "\n";
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for (inputCounter = 0; inputCounter < 10; inputCounter++)
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{
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generation.ResetScores();
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for (groupCounter = 0; groupCounter < 3; groupCounter++)
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{
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for (doubleCounter = 0; doubleCounter < 4; doubleCounter++)
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generation.SetInput(trainInputs[inputCounter * 3 + groupCounter][doubleCounter], doubleCounter);
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generation.SetTarget(trainInputs[inputCounter * 3 + groupCounter][4]);
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generation.Fire();
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generation.UpdateScores();
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}
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void Synapse::SetValue(float value)
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{
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this -> value = value;
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generation.SortByScore();
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generation.NextGeneration();
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}
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void Synapse::SetWeight(float weight)
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{
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this -> weight = weight;
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}
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void Synapse::SetBias(float bias)
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std::cout << "Best Score -> " << generation.GetPredictionOfBestNetwork() << "\n";
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std::cout << "Train is Over!\n";
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// break; To test it after the train is done
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case -1:
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outputFile = fopen("Data/results.data", "w");
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for (inputCounter = 0; inputCounter < 120; inputCounter++)
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{
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this -> bias = bias;
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for (doubleCounter = 0; doubleCounter < 4; doubleCounter++)
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generation.SetInput(testInputs[inputCounter][doubleCounter], doubleCounter);
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generation.SetTarget(testInputs[inputCounter][4]);
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generation.Fire();
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currentError = testInputs[inputCounter][4] - generation.GetPredictionOfBestNetwork() < 0 ? generation.GetPredictionOfBestNetwork() - testInputs[inputCounter][4] : testInputs[inputCounter][4] - generation.GetPredictionOfBestNetwork();
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fprintf(outputFile, "%lf,%lf,%lf\n", testInputs[inputCounter][4], generation.GetPredictionOfBestNetwork(), currentError);
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}
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float Synapse::Fire()
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{
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float result = 0.0;
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result = this -> value * this -> weight + this -> bias;
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return result;
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fclose(outputFile);
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std::cout << "Test is Over!\n";
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break;
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}
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#pragma endregion
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#pragma region Neuron
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class Neuron
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{
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private:
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Synapse *incomings;
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Synapse *forwards;
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int incomingsSize;
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int forwardsSize;
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int layerSize;
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public:
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Neuron();
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void ConnectIncomings(Synapse *, int);
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void ConnectForwards(Synapse *, int, int);
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void SetValue(float);
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float GetValue();
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};
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Neuron::Neuron()
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{
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incomings = forwards = NULL;
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incomingsSize = forwardsSize = layerSize = 0;
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}
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void Neuron::SetValue(float value)
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{
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for (int i = 0; i < forwardsSize; i++)
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(forwards + i) -> SetValue(value);
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}
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void Neuron::ConnectIncomings(Synapse *incomings, int incomingsSize)
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{
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this -> incomings = incomings;
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this -> incomingsSize = incomingsSize;
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}
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||||
void Neuron::ConnectForwards(Synapse *forwards, int forwardsSize, int layerSize)
|
||||
{
|
||||
this -> forwards = forwards;
|
||||
this -> forwardsSize = forwardsSize;
|
||||
this -> layerSize = layerSize;
|
||||
}
|
||||
|
||||
float Neuron::GetValue()
|
||||
{
|
||||
float result = 0.0;
|
||||
|
||||
if(!incomings) return result;
|
||||
|
||||
for (int i = 0; i < incomingsSize; i++)
|
||||
result += (incomings + i) -> Fire();
|
||||
|
||||
|
||||
if(!forwards) return result;
|
||||
|
||||
for (int i = 0; i < forwardsSize; i++)
|
||||
(forwards + i * layerSize) -> SetValue(result);
|
||||
|
||||
return result;
|
||||
}
|
||||
#pragma endregion
|
||||
#pragma region Layer
|
||||
class Layer
|
||||
{
|
||||
protected:
|
||||
Neuron *neurons;
|
||||
Synapse *synapses;
|
||||
int neuronSize;
|
||||
int synapseSize;
|
||||
Neuron *_CreateNeurons(int);
|
||||
public:
|
||||
Layer();
|
||||
Layer(int);
|
||||
~Layer();
|
||||
void FireLayer();
|
||||
bool CreateNeurons(int);
|
||||
bool ConnectPrevious(Layer *);
|
||||
bool ConnectForwards(Layer *);
|
||||
int GetSize();
|
||||
};
|
||||
|
||||
Layer::Layer()
|
||||
{
|
||||
neuronSize = synapseSize = 0;
|
||||
neurons = NULL;
|
||||
synapses = NULL;
|
||||
}
|
||||
|
||||
Layer::Layer(int size)
|
||||
{
|
||||
neuronSize = synapseSize = 0;
|
||||
synapses = NULL;
|
||||
neurons = _CreateNeurons(size);
|
||||
}
|
||||
|
||||
Layer::~Layer()
|
||||
{
|
||||
if(neurons) delete neurons;
|
||||
if(synapses) delete synapses;
|
||||
}
|
||||
|
||||
Neuron *Layer::_CreateNeurons(int size)
|
||||
{
|
||||
Neuron *newNeurons = NULL;
|
||||
newNeurons = (Neuron *) new char[sizeof(Neuron) * size];
|
||||
|
||||
if(newNeurons)
|
||||
for (int i = 0; i < size; i++)
|
||||
*(newNeurons + i) = Neuron();
|
||||
|
||||
return newNeurons;
|
||||
}
|
||||
|
||||
void Layer::FireLayer()
|
||||
{
|
||||
for (int i = 0; i < neuronSize; i++)
|
||||
(neurons + i) -> GetValue();
|
||||
}
|
||||
|
||||
bool Layer::CreateNeurons(int size)
|
||||
{
|
||||
if(neurons = _CreateNeurons(size))
|
||||
neuronSize = size;
|
||||
return neurons;
|
||||
}
|
||||
|
||||
bool Layer::ConnectPrevious(Layer *previous)
|
||||
{
|
||||
int previousSize = previous -> GetSize();
|
||||
int synapseCount = (this -> neuronSize) * previousSize;
|
||||
int currentIndex = 0;
|
||||
Synapse *currentSynapse = NULL;
|
||||
Neuron *currentNeuron = NULL;
|
||||
|
||||
if(synapses) delete synapses;
|
||||
synapses = (Synapse *) new char[sizeof(Synapse) * synapseCount];
|
||||
if(!synapses) return false;
|
||||
|
||||
for (int thisNeuron = 0; thisNeuron < this -> neuronSize; thisNeuron++)
|
||||
{
|
||||
for (int prevNeuron = 0; prevNeuron < previousSize; prevNeuron++)
|
||||
{
|
||||
currentIndex = thisNeuron * previousSize + prevNeuron;
|
||||
currentSynapse = (synapses + currentIndex);
|
||||
currentNeuron = (previous -> neurons) + prevNeuron;
|
||||
|
||||
*currentSynapse = Synapse();
|
||||
}
|
||||
|
||||
currentNeuron = (neurons + thisNeuron);
|
||||
currentNeuron -> ConnectIncomings((synapses + thisNeuron * previousSize), previousSize);
|
||||
}
|
||||
|
||||
synapseSize = synapseCount;
|
||||
return previous -> ConnectForwards(this);
|
||||
}
|
||||
|
||||
bool Layer::ConnectForwards(Layer *forwards)
|
||||
{
|
||||
int forwardsSize = forwards -> neuronSize;
|
||||
Neuron *currentNeuron = NULL;
|
||||
|
||||
for (int thisNeuron = 0; thisNeuron < this -> neuronSize; thisNeuron++)
|
||||
{
|
||||
currentNeuron = (neurons + thisNeuron);
|
||||
for (int forwardNeuron = 0; forwardNeuron < forwardsSize; forwardNeuron++)
|
||||
currentNeuron -> ConnectForwards(forwards -> synapses + thisNeuron, forwardsSize, this -> neuronSize);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
int Layer::GetSize()
|
||||
{
|
||||
return neuronSize;
|
||||
}
|
||||
#pragma region Input-Output
|
||||
class Input : public Layer
|
||||
{
|
||||
public:
|
||||
Input();
|
||||
void SetValue(int, float);
|
||||
};
|
||||
|
||||
Input::Input() : Layer() {}
|
||||
void Input::SetValue(int index, float value)
|
||||
{
|
||||
if(index >= this -> neuronSize || index < 0)
|
||||
return;
|
||||
|
||||
(neurons + index) -> SetValue(value);
|
||||
}
|
||||
|
||||
class Output : public Layer
|
||||
{
|
||||
public:
|
||||
Output();
|
||||
float GetValue(int);
|
||||
};
|
||||
|
||||
Output::Output() : Layer() {}
|
||||
float Output::GetValue(int index)
|
||||
{
|
||||
float result = 0.0;
|
||||
|
||||
if(index >= this -> neuronSize || index < 0)
|
||||
return result;
|
||||
|
||||
result = (neurons + index) -> GetValue();
|
||||
return result;
|
||||
}
|
||||
#pragma endregion
|
||||
#pragma endregion
|
||||
#pragma region NeuralNetwork
|
||||
class NeuralNetwork
|
||||
{
|
||||
private:
|
||||
Input *input;
|
||||
Layer *hidden;
|
||||
Output *output;
|
||||
int hiddenSize;
|
||||
public:
|
||||
NeuralNetwork();
|
||||
NeuralNetwork(int);
|
||||
~NeuralNetwork();
|
||||
void FireNetwork();
|
||||
bool SetInputNeurons(int);
|
||||
bool SetHiddenNeurons(int, int);
|
||||
bool SetOutputNeurons(int);
|
||||
bool ConnectLayers();
|
||||
float GetOutput(int);
|
||||
void SetInput(int, float);
|
||||
};
|
||||
|
||||
NeuralNetwork::NeuralNetwork()
|
||||
{
|
||||
hiddenSize = 0;
|
||||
input = NULL;
|
||||
hidden = NULL;
|
||||
output = NULL;
|
||||
}
|
||||
|
||||
NeuralNetwork::NeuralNetwork(int hiddenSize)
|
||||
{
|
||||
this -> hiddenSize = hiddenSize;
|
||||
input = new Input();
|
||||
hidden = new Layer(hiddenSize);
|
||||
output = new Output();
|
||||
}
|
||||
|
||||
NeuralNetwork::~NeuralNetwork()
|
||||
{
|
||||
if(input) delete input;
|
||||
if(hidden) delete hidden;
|
||||
if(output) delete output;
|
||||
}
|
||||
|
||||
void NeuralNetwork::FireNetwork()
|
||||
{
|
||||
for (int i = 0; i < hiddenSize; i++)
|
||||
(hidden + i) -> FireLayer();
|
||||
|
||||
output -> FireLayer();
|
||||
}
|
||||
|
||||
bool NeuralNetwork::SetInputNeurons(int size)
|
||||
{
|
||||
return input -> CreateNeurons(size);
|
||||
}
|
||||
|
||||
bool NeuralNetwork::SetHiddenNeurons(int index, int size)
|
||||
{
|
||||
return (hidden + index) -> CreateNeurons(size);
|
||||
}
|
||||
|
||||
bool NeuralNetwork::SetOutputNeurons(int size)
|
||||
{
|
||||
return output -> CreateNeurons(size);
|
||||
}
|
||||
|
||||
bool NeuralNetwork::ConnectLayers()
|
||||
{
|
||||
if(!hidden -> ConnectPrevious(input))
|
||||
return false;
|
||||
|
||||
for (int i = 1; i < hiddenSize; i++)
|
||||
if(!(hidden + i) -> ConnectPrevious((hidden + i - 1)))
|
||||
return false;
|
||||
|
||||
if(output -> ConnectPrevious((hidden + hiddenSize - 1)))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
float NeuralNetwork::GetOutput(int index)
|
||||
{
|
||||
return output -> GetValue(index);
|
||||
}
|
||||
|
||||
void NeuralNetwork::SetInput(int index, float value)
|
||||
{
|
||||
input -> SetValue(index, value);
|
||||
}
|
||||
#pragma endregion
|
||||
|
||||
|
||||
int main(int argc, char const *argv[])
|
||||
{
|
||||
NeuralNetwork network(3);
|
||||
|
||||
#pragma region Initialization
|
||||
network.SetInputNeurons(1);
|
||||
network.SetHiddenNeurons(0, 2);
|
||||
network.SetHiddenNeurons(1, 3);
|
||||
network.SetHiddenNeurons(2, 2);
|
||||
network.SetOutputNeurons(1);
|
||||
|
||||
network.ConnectLayers();
|
||||
#pragma endregion
|
||||
|
||||
#pragma region Fixed Bias&Weight
|
||||
network.SetInput(0, 1);
|
||||
network.FireNetwork();
|
||||
std::cout << "Result = " << network.GetOutput(0) << "\n";
|
||||
|
||||
network.SetInput(0, 2);
|
||||
network.FireNetwork();
|
||||
std::cout << "Result = " << network.GetOutput(0) << "\n";
|
||||
|
||||
network.SetInput(0, 3);
|
||||
network.FireNetwork();
|
||||
std::cout << "Result = " << network.GetOutput(0) << "\n";
|
||||
#pragma endregion
|
||||
} while (decision != -3);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue