19 lines
268 B
C++
19 lines
268 B
C++
#pragma once
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// #ifndef GameOfLifeHeaders
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// #define GameOfLifeHeaders
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#define SDL_MAIN_HANDLED
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#include <SDL2/SDL.h>
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#include <iostream>
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#include <memory>
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#include <vector>
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#include <cstring>
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#include <cstdlib>
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#include <ctime>
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#include "GameOfLife.h"
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// #endif
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