SFML_Experiments/Landing/SynGame.hpp

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#ifndef SynClasses
#define SynClasses
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#define DegToRad 0.0174533
#define RotationLimit 45.0
#include <SFML/Graphics.hpp>
#include <vector>
#include <cmath>
#include "Randomizer.hpp"
#include "Entity.hpp"
#include "PhysicEntity.hpp"
#include "Particles.hpp"
#include "Rocket.hpp"
#endif