SFML_Experiments/GUITest/GUIElements.hpp

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2020-03-01 14:13:23 +03:00
#include "SynGame.hpp"
2020-03-01 20:03:43 +03:00
sf::Font font;
#pragma region Text
class SynText
{
private:
int x;
int y;
int offsetX;
int offsetY;
bool isCentered;
sf::Text textDisplay;
public:
SynText(std::string = "", int = 0, int = 0, int = 0, int = 0, bool = false);
void SetText(std::string);
void SetOffset(int, int);
void SetPosition(int, int);
void SetCentered(bool);
sf::Text GetText();
~SynText();
};
SynText::SynText(std::string text, int x, int y, int offsetX, int offsetY, bool isCentered)
{
this -> isCentered = isCentered;
textDisplay.setFont(font);
SetText(text);
SetOffset(offsetX, offsetX);
SetPosition(x, y);
textDisplay.setColor(sf::Color::Red);
}
void SynText::SetText(std::string text)
{
textDisplay.setString(text);
SetPosition(x, y);
}
void SynText::SetPosition(int x, int y)
{
this -> x = x;
this -> y = y;
x += offsetX;
y += offsetY;
if(isCentered)
textDisplay.setOrigin((int)textDisplay.getLocalBounds().width / 2, (int)textDisplay.getLocalBounds().height / 2);
textDisplay.setPosition(x, y);
}
void SynText::SetOffset(int offsetX, int offsetY)
{
this -> offsetX = offsetX;
this -> offsetY = offsetY;
SetPosition(x, y);
}
void SynText::SetCentered(bool isCentered)
{
this -> isCentered = isCentered;
}
sf::Text SynText::GetText()
{
return textDisplay;
}
SynText::~SynText()
{
}
#pragma endregion
#pragma region Button
class SynButton
{
private:
SynText synText;
void (*action)(int);
int *value;
int x;
int y;
int width;
int height;
sf::Vertex vertices[4];
void CalculateVertices();
public:
SynButton(std::string = "", int = 0, int = 0, int = 0, int = 0);
void SetText(std::string);
void SetPosition(int, int);
void SetArea(int, int);
void Bind(void (*)(int), int *);
bool IsMouseOver(int, int);
void Click();
sf::Text GetText();
sf::Vertex *GetVertices();
~SynButton();
};
void SynButton::CalculateVertices()
{
float newWidth = width / 2;
float newHeight = height / 2;
vertices[0].position = sf::Vector2f(x, y);
vertices[1].position = sf::Vector2f(x + newWidth, y);
vertices[2].position = sf::Vector2f(x + newWidth, y + newHeight);
vertices[3].position = sf::Vector2f(x, y + newHeight);
}
SynButton::SynButton(std::string text, int x, int y, int width, int height)
{
synText.SetCentered(true);
synText.SetOffset(0, -5);
SetArea(width, height);
SetPosition(x, y);
CalculateVertices();
}
void SynButton::SetText(std::string text)
{
synText.SetText(text);
}
void SynButton::SetPosition(int x, int y)
{
this -> x = x;
this -> y = y;
synText.SetPosition(x + width / 4, y + height / 4);
CalculateVertices();
}
void SynButton::SetArea(int width, int height)
{
this -> width = width;
this -> height = height;
synText.SetPosition(x + width / 4, y + height / 4);
CalculateVertices();
}
void SynButton::Bind(void (*action)(int), int *value)
{
this -> action = action;
this -> value = value;
}
bool SynButton::IsMouseOver(int mouseX, int mouseY)
{
bool isOver;
int halfWidth = width / 2;
int halfHeight = height / 2;
isOver = mouseX <= x + halfWidth &&
mouseX >= x &&
mouseY <= y + halfHeight &&
mouseY >= y;
return isOver;
}
void SynButton::Click()
{
if(value)
action(*value);
else
action(y);
}
sf::Text SynButton::GetText()
{
return synText.GetText();
}
sf::Vertex *SynButton::GetVertices()
{
return vertices;
}
SynButton::~SynButton()
{
}
#pragma endregion