SFML_Experiments/InverseKinematics/main.cpp

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2020-05-08 23:28:32 +03:00
#include "SynGame.hpp"
int main()
{
TestWindow window(1600, 900, "Inverse Kinematics Test Syntriax");
window.SetFrameRate(60);
while (window.IsOpen())
window.Update();
return 0;
}