Particle Fix & Deleted Cout

This commit is contained in:
Asrın Doğan 2020-01-05 11:34:06 +03:00
parent ca1963612e
commit 98d08e622b
1 changed files with 1 additions and 4 deletions

View File

@ -1,4 +1,3 @@
#include <iostream>
#include "SynGame.hpp" #include "SynGame.hpp"
#pragma region Particle #pragma region Particle
@ -38,8 +37,6 @@
if(!isActive) if(!isActive)
return; return;
std::cout << position.x << ", " << position.y << "\n";
remainingLifeTime -= deltaTime; remainingLifeTime -= deltaTime;
ChangeColorOverLifeTime(); ChangeColorOverLifeTime();
} }
@ -104,13 +101,13 @@
for (i = 0; i < particleSize; i++) for (i = 0; i < particleSize; i++)
{ {
particle = &particles[i]; particle = &particles[i];
particle -> Update(deltaTime);
if(particle -> IsLifeTimeOver()) if(particle -> IsLifeTimeOver())
{ {
particle -> ResetRemainingLifeTime(); particle -> ResetRemainingLifeTime();
particle -> SetPosition(position.x, position.y, false); particle -> SetPosition(position.x, position.y, false);
particle -> SetVelocity(sf::Vector2f(Random(-10.0, 10.0), Random(-10.0, 10.0))); particle -> SetVelocity(sf::Vector2f(Random(-10.0, 10.0), Random(-10.0, 10.0)));
} }
particle -> Update(deltaTime);
} }
} }