SynGame/allegro/include/allegro5/internal/aintern_prim_soft.h

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2019-09-10 11:14:36 +03:00
#ifndef __al_included_allegro5_aintern_prim_soft_h
#define __al_included_allegro5_aintern_prim_soft_h
struct ALLEGRO_BITMAP;
struct ALLEGRO_VERTEX;
int _al_draw_prim_soft(ALLEGRO_BITMAP* texture, const void* vtxs, const ALLEGRO_VERTEX_DECL* decl, int start, int end, int type);
int _al_draw_prim_indexed_soft(ALLEGRO_BITMAP* texture, const void* vtxs, const ALLEGRO_VERTEX_DECL* decl, const int* indices, int num_vtx, int type);
void _al_line_2d(ALLEGRO_BITMAP* texture, ALLEGRO_VERTEX* v1, ALLEGRO_VERTEX* v2);
void _al_point_2d(ALLEGRO_BITMAP* texture, ALLEGRO_VERTEX* v);
#endif