Allegro Folder Renamed
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881a08e94b
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@ -3,8 +3,8 @@ Simple Shoot 'Em Up game.
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Exe without console window
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Exe without console window
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gcc SynGame.c -o SynGame.exe "allegro-5.0.10-mingw-4.7.0\lib\liballegro-5.0.10-md.a" "allegro-5.0.10-mingw-4.7.0\lib\liballegro_audio-5.0.10-md.a" "allegro-5.0.10-mingw-4.7.0\lib\liballegro_acodec-5.0.10-md.a" "allegro-5.0.10-mingw-4.7.0\lib\liballegro_image-5.0.10-md.a" "allegro-5.0.10-mingw-4.7.0\lib\liballegro_dialog-5.0.10-md.a" "allegro-5.0.10-mingw-4.7.0\lib\liballegro_primitives-5.0.10-md.a" --machine-windows
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gcc SynGame.c -o SynGame.exe "allegro\lib\liballegro-5.0.10-md.a" "allegro\lib\liballegro_audio-5.0.10-md.a" "allegro\lib\liballegro_acodec-5.0.10-md.a" "allegro\lib\liballegro_image-5.0.10-md.a" "allegro\lib\liballegro_dialog-5.0.10-md.a" "allegro\lib\liballegro_primitives-5.0.10-md.a" --machine-windows
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Exe with console window
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Exe with console window
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gcc SynGame.c -o SynGame.exe "allegro-5.0.10-mingw-4.7.0\lib\liballegro-5.0.10-md.a" "allegro-5.0.10-mingw-4.7.0\lib\liballegro_audio-5.0.10-md.a" "allegro-5.0.10-mingw-4.7.0\lib\liballegro_acodec-5.0.10-md.a" "allegro-5.0.10-mingw-4.7.0\lib\liballegro_image-5.0.10-md.a" "allegro-5.0.10-mingw-4.7.0\lib\liballegro_primitives-5.0.10-md.a"
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gcc SynGame.c -o SynGame.exe "allegro\lib\liballegro-5.0.10-md.a" "allegro\lib\liballegro_audio-5.0.10-md.a" "allegro\lib\liballegro_acodec-5.0.10-md.a" "allegro\lib\liballegro_image-5.0.10-md.a" "allegro\lib\liballegro_primitives-5.0.10-md.a"
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12
SynGame.c
12
SynGame.c
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@ -6,11 +6,11 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <math.h>
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#include <math.h>
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#include "allegro-5.0.10-mingw-4.7.0\include\allegro5\allegro.h"
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#include "allegro\include\allegro5\allegro.h"
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#include "allegro-5.0.10-mingw-4.7.0\include\allegro5\allegro_audio.h"
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#include "allegro\include\allegro5\allegro_audio.h"
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#include "allegro-5.0.10-mingw-4.7.0\include\allegro5\allegro_acodec.h"
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#include "allegro\include\allegro5\allegro_acodec.h"
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#include "allegro-5.0.10-mingw-4.7.0\include\allegro5\allegro_image.h"
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#include "allegro\include\allegro5\allegro_image.h"
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#include "allegro-5.0.10-mingw-4.7.0\include\allegro5\allegro_primitives.h"
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#include "allegro\include\allegro5\allegro_primitives.h"
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#define playerSpeed 7.5
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#define playerSpeed 7.5
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#define initialPlayerHealth 4
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#define initialPlayerHealth 4
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#define bulletSpeed 25
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#define bulletSpeed 25
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@ -606,7 +606,7 @@ void CheckHighScore()
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if(player.score < highScore)
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if(player.score < highScore)
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return;
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return;
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saveFile = fopen(savePath, "wb");
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saveFile = fopen(savePath, "wb");
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if(saveFile == NULL)
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if(saveFile == NULL)
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{
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{
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