/*Automatically generated by gl_mkalias.sh DO NOT EDIT!*/ /*WGL_ARB_buffer_region*/ #define wglCreateBufferRegionARB _al_wglCreateBufferRegionARB #define wglDeleteBufferRegionARB _al_wglDeleteBufferRegionARB #define wglSaveBufferRegionARB _al_wglSaveBufferRegionARB #define wglRestoreBufferRegionARB _al_wglRestoreBufferRegionARB /*WGL_ARB_extensions_string*/ #define wglGetExtensionsStringARB _al_wglGetExtensionsStringARB /*WGL_ARB_pixel_format*/ #define wglGetPixelFormatAttribivARB _al_wglGetPixelFormatAttribivARB #define wglGetPixelFormatAttribfvARB _al_wglGetPixelFormatAttribfvARB #define wglChoosePixelFormatARB _al_wglChoosePixelFormatARB /*WGL_ARB_make_current_read*/ #define wglMakeContextCurrentARB _al_wglMakeContextCurrentARB #define wglGetCurrentReadDCARB _al_wglGetCurrentReadDCARB /*WGL_ARB_pbuffer*/ #define wglCreatePbufferARB _al_wglCreatePbufferARB #define wglGetPbufferDCARB _al_wglGetPbufferDCARB #define wglReleasePbufferDCARB _al_wglReleasePbufferDCARB #define wglDestroyPbufferARB _al_wglDestroyPbufferARB #define wglQueryPbufferARB _al_wglQueryPbufferARB /*WGL_ARB_render_texture*/ #define wglBindTexImageARB _al_wglBindTexImageARB #define wglReleaseTexImageARB _al_wglReleaseTexImageARB #define wglSetPbufferAttribARB _al_wglSetPbufferAttribARB /*WGL_ARB_create_context*/ #define wglCreateContextAttribsARB _al_wglCreateContextAttribsARB /*WGL_EXT_display_color_table*/ #define wglCreateDisplayColorTableEXT _al_wglCreateDisplayColorTableEXT #define wglLoadDisplayColorTableEXT _al_wglLoadDisplayColorTableEXT #define wglBindDisplayColorTableEXT _al_wglBindDisplayColorTableEXT #define wglDestroyDisplayColorTableEXT _al_wglDestroyDisplayColorTableEXT /*WGL_EXT_extensions_string*/ #define wglGetExtensionsStringEXT _al_wglGetExtensionsStringEXT /*WGL_EXT_make_current_read*/ #define wglMakeContextCurrentEXT _al_wglMakeContextCurrentEXT #define wglGetCurrentReadDCEXT _al_wglGetCurrentReadDCEXT /*WGL_EXT_pbuffer*/ #define wglCreatePbufferEXT _al_wglCreatePbufferEXT #define wglGetPbufferDCEXT _al_wglGetPbufferDCEXT #define wglReleasePbufferDCEXT _al_wglReleasePbufferDCEXT #define wglDestroyPbufferEXT _al_wglDestroyPbufferEXT #define wglQueryPbufferEXT _al_wglQueryPbufferEXT /*WGL_EXT_pixel_format*/ #define wglGetPixelFormatAttribivEXT _al_wglGetPixelFormatAttribivEXT #define wglGetPixelFormatAttribfvEXT _al_wglGetPixelFormatAttribfvEXT #define wglChoosePixelFormatEXT _al_wglChoosePixelFormatEXT /*WGL_EXT_swap_control*/ #define wglSwapIntervalEXT _al_wglSwapIntervalEXT #define wglGetSwapIntervalEXT _al_wglGetSwapIntervalEXT /*WGL_NV_vertex_array_range*/ #define wglAllocateMemoryNV _al_wglAllocateMemoryNV #define wglFreeMemoryNV _al_wglFreeMemoryNV /*WGL_OML_sync_control*/ #define wglGetSyncValuesOML _al_wglGetSyncValuesOML #define wglGetMscRateOML _al_wglGetMscRateOML #define wglSwapBuffersMscOML _al_wglSwapBuffersMscOML #define wglSwapLayerBuffersMscOML _al_wglSwapLayerBuffersMscOML #define wglWaitForMscOML _al_wglWaitForMscOML #define wglWaitForSbcOML _al_wglWaitForSbcOML /*WGL_I3D_digital_video_control*/ #define wglGetDigitalVideoParametersI3D _al_wglGetDigitalVideoParametersI3D #define wglSetDigitalVideoParametersI3D _al_wglSetDigitalVideoParametersI3D /*WGL_I3D_gamma*/ #define wglGetGammaTableParametersI3D _al_wglGetGammaTableParametersI3D #define wglSetGammaTableParametersI3D _al_wglSetGammaTableParametersI3D #define wglGetGammaTableI3D _al_wglGetGammaTableI3D #define wglSetGammaTableI3D _al_wglSetGammaTableI3D /*WGL_I3D_genlock*/ #define wglEnableGenlockI3D _al_wglEnableGenlockI3D #define wglDisableGenlockI3D _al_wglDisableGenlockI3D #define wglIsEnabledGenlockI3D _al_wglIsEnabledGenlockI3D #define wglGenlockSourceI3D _al_wglGenlockSourceI3D #define wglGetGenlockSourceI3D _al_wglGetGenlockSourceI3D #define wglGenlockSourceEdgeI3D _al_wglGenlockSourceEdgeI3D #define wglGetGenlockSourceEdgeI3D _al_wglGetGenlockSourceEdgeI3D #define wglGenlockSampleRateI3D _al_wglGenlockSampleRateI3D #define wglGetGenlockSampleRateI3D _al_wglGetGenlockSampleRateI3D #define wglGenlockSourceDelayI3D _al_wglGenlockSourceDelayI3D #define wglGetGenlockSourceDelayI3D _al_wglGetGenlockSourceDelayI3D #define wglQueryGenlockMaxSourceDelayI3D _al_wglQueryGenlockMaxSourceDelayI3D /*WGL_I3D_image_buffer*/ #define wglCreateImageBufferI3D _al_wglCreateImageBufferI3D #define wglDestroyImageBufferI3D _al_wglDestroyImageBufferI3D #define wglAssociateImageBufferEventsI3D _al_wglAssociateImageBufferEventsI3D #define wglReleaseImageBufferEventsI3D _al_wglReleaseImageBufferEventsI3D /*WGL_I3D_swap_frame_lock*/ #define wglEnableFrameLockI3D _al_wglEnableFrameLockI3D #define wglDisableFrameLockI3D _al_wglDisableFrameLockI3D #define wglIsEnabledFrameLockI3D _al_wglIsEnabledFrameLockI3D #define wglQueryFrameLockMasterI3D _al_wglQueryFrameLockMasterI3D /*WGL_I3D_swap_frame_usage*/ #define wglGetFrameUsageI3D _al_wglGetFrameUsageI3D #define wglBeginFrameTrackingI3D _al_wglBeginFrameTrackingI3D #define wglEndFrameTrackingI3D _al_wglEndFrameTrackingI3D #define wglQueryFrameTrackingI3D _al_wglQueryFrameTrackingI3D /*glAddSwapHintRectWIN*/ #define wglAddSwapHintRectWIN _al_wglAddSwapHintRectWIN /*WGL_NV_present_video*/ #define wglEnumerateVideoDevicesNV _al_wglEnumerateVideoDevicesNV #define wglBindVideoDeviceNV _al_wglBindVideoDeviceNV #define wglQueryCurrentContextNV _al_wglQueryCurrentContextNV /*WGL_NV_video_out*/ #define wglGetVideoDeviceNV _al_wglGetVideoDeviceNV #define wglReleaseVideoDeviceNV _al_wglReleaseVideoDeviceNV #define wglBindVideoImageNV _al_wglBindVideoImageNV #define wglReleaseVideoImageNV _al_wglReleaseVideoImageNV #define wglSendPbufferToVideoNV _al_wglSendPbufferToVideoNV #define wglGetVideoInfoNV _al_wglGetVideoInfoNV /*WGL_NV_swap_group*/ #define wglJoinSwapGroupNV _al_wglJoinSwapGroupNV #define wglBindSwapBarrierNV _al_wglBindSwapBarrierNV #define wglQuerySwapGroupNV _al_wglQuerySwapGroupNV #define wglQueryMaxSwapGroupsNV _al_wglQueryMaxSwapGroupsNV #define wglQueryFrameCountNV _al_wglQueryFrameCountNV #define wglResetFrameCountNV _al_wglResetFrameCountNV /*WGL_NV_gpu_affinity*/ #define wglEnumGpusNV _al_wglEnumGpusNV #define wglEnumGpuDevicesNV _al_wglEnumGpuDevicesNV #define wglCreateAffinityDCNV _al_wglCreateAffinityDCNV #define wglEnumGpusFromAffinityDCNV _al_wglEnumGpusFromAffinityDCNV #define wglDeleteDCNV _al_wglDeleteDCNV /*WGL_AMD_gpu_association*/ #define wglGetGPUIDsAMD _al_wglGetGPUIDsAMD #define wglGetGPUInfoAMD _al_wglGetGPUInfoAMD #define wglGetContextGPUIDAMD _al_wglGetContextGPUIDAMD #define wglCreateAssociatedContextAMD _al_wglCreateAssociatedContextAMD #define wglCreateAssociatedContextAttribsAMD _al_wglCreateAssociatedContextAttribsAMD #define wglDeleteAssociatedContextAMD _al_wglDeleteAssociatedContextAMD #define wglMakeAssociatedContextCurrentAMD _al_wglMakeAssociatedContextCurrentAMD #define wglGetCurrentAssociatedContextAMD _al_wglGetCurrentAssociatedContextAMD #define wglBlitContextFramebufferAMD _al_wglBlitContextFramebufferAMD /*WGL_NV_video_capture*/ #define wglBindVideoCaptureDeviceNV _al_wglBindVideoCaptureDeviceNV #define wglEnumerateVideoCaptureDevicesNV _al_wglEnumerateVideoCaptureDevicesNV #define wglLockVideoCaptureDeviceNV _al_wglLockVideoCaptureDeviceNV #define wglQueryVideoCaptureDeviceNV _al_wglQueryVideoCaptureDeviceNV #define wglReleaseVideoCaptureDeviceNV _al_wglReleaseVideoCaptureDeviceNV /*WGL_NV_copy_image*/ #define wglCopyImageSubDataNV _al_wglCopyImageSubDataNV