/* ______ ___ ___ * /\ _ \ /\_ \ /\_ \ * \ \ \L\ \\//\ \ \//\ \ __ __ _ __ ___ * \ \ __ \ \ \ \ \ \ \ /'__`\ /'_ `\/\`'__\/ __`\ * \ \ \/\ \ \_\ \_ \_\ \_/\ __//\ \L\ \ \ \//\ \L\ \ * \ \_\ \_\/\____\/\____\ \____\ \____ \ \_\\ \____/ * \/_/\/_/\/____/\/____/\/____/\/___L\ \/_/ \/___/ * /\____/ * \_/__/ * * Header file for Direct3D specific API. * * By Milan Mimica. * */ #ifndef __al_included_allegro5_allegro_direct3d_h #define __al_included_allegro5_allegro_direct3d_h #include #ifdef __cplusplus extern "C" { #endif /* * Public Direct3D-related API */ /* Display creation flag. */ #define ALLEGRO_DIRECT3D ALLEGRO_DIRECT3D_INTERNAL AL_FUNC(LPDIRECT3DDEVICE9, al_get_d3d_device, (ALLEGRO_DISPLAY *)); AL_FUNC(LPDIRECT3DTEXTURE9, al_get_d3d_system_texture, (ALLEGRO_BITMAP *)); AL_FUNC(LPDIRECT3DTEXTURE9, al_get_d3d_video_texture, (ALLEGRO_BITMAP *)); AL_FUNC(bool, al_have_d3d_non_pow2_texture_support, (void)); AL_FUNC(bool, al_have_d3d_non_square_texture_support, (void)); AL_FUNC(void, al_get_d3d_texture_position, (ALLEGRO_BITMAP *bitmap, int *u, int *v)); AL_FUNC(bool, al_is_d3d_device_lost, (ALLEGRO_DISPLAY *display)); #ifdef __cplusplus } #endif #endif /* vim: set ts=8 sts=3 sw=3 et: */