169 lines
7.3 KiB
C
169 lines
7.3 KiB
C
/*Automatically generated by gl_mkalias.sh DO NOT EDIT!*/
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/*WGL_ARB_buffer_region*/
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#define wglCreateBufferRegionARB _al_wglCreateBufferRegionARB
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#define wglDeleteBufferRegionARB _al_wglDeleteBufferRegionARB
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#define wglSaveBufferRegionARB _al_wglSaveBufferRegionARB
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#define wglRestoreBufferRegionARB _al_wglRestoreBufferRegionARB
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/*WGL_ARB_extensions_string*/
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#define wglGetExtensionsStringARB _al_wglGetExtensionsStringARB
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/*WGL_ARB_pixel_format*/
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#define wglGetPixelFormatAttribivARB _al_wglGetPixelFormatAttribivARB
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#define wglGetPixelFormatAttribfvARB _al_wglGetPixelFormatAttribfvARB
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#define wglChoosePixelFormatARB _al_wglChoosePixelFormatARB
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/*WGL_ARB_make_current_read*/
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#define wglMakeContextCurrentARB _al_wglMakeContextCurrentARB
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#define wglGetCurrentReadDCARB _al_wglGetCurrentReadDCARB
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/*WGL_ARB_pbuffer*/
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#define wglCreatePbufferARB _al_wglCreatePbufferARB
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#define wglGetPbufferDCARB _al_wglGetPbufferDCARB
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#define wglReleasePbufferDCARB _al_wglReleasePbufferDCARB
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#define wglDestroyPbufferARB _al_wglDestroyPbufferARB
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#define wglQueryPbufferARB _al_wglQueryPbufferARB
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/*WGL_ARB_render_texture*/
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#define wglBindTexImageARB _al_wglBindTexImageARB
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#define wglReleaseTexImageARB _al_wglReleaseTexImageARB
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#define wglSetPbufferAttribARB _al_wglSetPbufferAttribARB
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/*WGL_ARB_create_context*/
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#define wglCreateContextAttribsARB _al_wglCreateContextAttribsARB
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/*WGL_EXT_display_color_table*/
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#define wglCreateDisplayColorTableEXT _al_wglCreateDisplayColorTableEXT
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#define wglLoadDisplayColorTableEXT _al_wglLoadDisplayColorTableEXT
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#define wglBindDisplayColorTableEXT _al_wglBindDisplayColorTableEXT
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#define wglDestroyDisplayColorTableEXT _al_wglDestroyDisplayColorTableEXT
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/*WGL_EXT_extensions_string*/
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#define wglGetExtensionsStringEXT _al_wglGetExtensionsStringEXT
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/*WGL_EXT_make_current_read*/
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#define wglMakeContextCurrentEXT _al_wglMakeContextCurrentEXT
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#define wglGetCurrentReadDCEXT _al_wglGetCurrentReadDCEXT
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/*WGL_EXT_pbuffer*/
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#define wglCreatePbufferEXT _al_wglCreatePbufferEXT
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#define wglGetPbufferDCEXT _al_wglGetPbufferDCEXT
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#define wglReleasePbufferDCEXT _al_wglReleasePbufferDCEXT
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#define wglDestroyPbufferEXT _al_wglDestroyPbufferEXT
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#define wglQueryPbufferEXT _al_wglQueryPbufferEXT
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/*WGL_EXT_pixel_format*/
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#define wglGetPixelFormatAttribivEXT _al_wglGetPixelFormatAttribivEXT
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#define wglGetPixelFormatAttribfvEXT _al_wglGetPixelFormatAttribfvEXT
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#define wglChoosePixelFormatEXT _al_wglChoosePixelFormatEXT
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/*WGL_EXT_swap_control*/
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#define wglSwapIntervalEXT _al_wglSwapIntervalEXT
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#define wglGetSwapIntervalEXT _al_wglGetSwapIntervalEXT
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/*WGL_NV_vertex_array_range*/
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#define wglAllocateMemoryNV _al_wglAllocateMemoryNV
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#define wglFreeMemoryNV _al_wglFreeMemoryNV
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/*WGL_OML_sync_control*/
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#define wglGetSyncValuesOML _al_wglGetSyncValuesOML
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#define wglGetMscRateOML _al_wglGetMscRateOML
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#define wglSwapBuffersMscOML _al_wglSwapBuffersMscOML
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#define wglSwapLayerBuffersMscOML _al_wglSwapLayerBuffersMscOML
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#define wglWaitForMscOML _al_wglWaitForMscOML
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#define wglWaitForSbcOML _al_wglWaitForSbcOML
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/*WGL_I3D_digital_video_control*/
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#define wglGetDigitalVideoParametersI3D _al_wglGetDigitalVideoParametersI3D
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#define wglSetDigitalVideoParametersI3D _al_wglSetDigitalVideoParametersI3D
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/*WGL_I3D_gamma*/
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#define wglGetGammaTableParametersI3D _al_wglGetGammaTableParametersI3D
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#define wglSetGammaTableParametersI3D _al_wglSetGammaTableParametersI3D
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#define wglGetGammaTableI3D _al_wglGetGammaTableI3D
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#define wglSetGammaTableI3D _al_wglSetGammaTableI3D
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/*WGL_I3D_genlock*/
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#define wglEnableGenlockI3D _al_wglEnableGenlockI3D
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#define wglDisableGenlockI3D _al_wglDisableGenlockI3D
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#define wglIsEnabledGenlockI3D _al_wglIsEnabledGenlockI3D
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#define wglGenlockSourceI3D _al_wglGenlockSourceI3D
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#define wglGetGenlockSourceI3D _al_wglGetGenlockSourceI3D
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#define wglGenlockSourceEdgeI3D _al_wglGenlockSourceEdgeI3D
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#define wglGetGenlockSourceEdgeI3D _al_wglGetGenlockSourceEdgeI3D
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#define wglGenlockSampleRateI3D _al_wglGenlockSampleRateI3D
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#define wglGetGenlockSampleRateI3D _al_wglGetGenlockSampleRateI3D
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#define wglGenlockSourceDelayI3D _al_wglGenlockSourceDelayI3D
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#define wglGetGenlockSourceDelayI3D _al_wglGetGenlockSourceDelayI3D
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#define wglQueryGenlockMaxSourceDelayI3D _al_wglQueryGenlockMaxSourceDelayI3D
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/*WGL_I3D_image_buffer*/
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#define wglCreateImageBufferI3D _al_wglCreateImageBufferI3D
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#define wglDestroyImageBufferI3D _al_wglDestroyImageBufferI3D
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#define wglAssociateImageBufferEventsI3D _al_wglAssociateImageBufferEventsI3D
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#define wglReleaseImageBufferEventsI3D _al_wglReleaseImageBufferEventsI3D
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/*WGL_I3D_swap_frame_lock*/
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#define wglEnableFrameLockI3D _al_wglEnableFrameLockI3D
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#define wglDisableFrameLockI3D _al_wglDisableFrameLockI3D
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#define wglIsEnabledFrameLockI3D _al_wglIsEnabledFrameLockI3D
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#define wglQueryFrameLockMasterI3D _al_wglQueryFrameLockMasterI3D
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/*WGL_I3D_swap_frame_usage*/
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#define wglGetFrameUsageI3D _al_wglGetFrameUsageI3D
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#define wglBeginFrameTrackingI3D _al_wglBeginFrameTrackingI3D
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#define wglEndFrameTrackingI3D _al_wglEndFrameTrackingI3D
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#define wglQueryFrameTrackingI3D _al_wglQueryFrameTrackingI3D
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/*glAddSwapHintRectWIN*/
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#define wglAddSwapHintRectWIN _al_wglAddSwapHintRectWIN
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/*WGL_NV_present_video*/
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#define wglEnumerateVideoDevicesNV _al_wglEnumerateVideoDevicesNV
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#define wglBindVideoDeviceNV _al_wglBindVideoDeviceNV
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#define wglQueryCurrentContextNV _al_wglQueryCurrentContextNV
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/*WGL_NV_video_out*/
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#define wglGetVideoDeviceNV _al_wglGetVideoDeviceNV
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#define wglReleaseVideoDeviceNV _al_wglReleaseVideoDeviceNV
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#define wglBindVideoImageNV _al_wglBindVideoImageNV
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#define wglReleaseVideoImageNV _al_wglReleaseVideoImageNV
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#define wglSendPbufferToVideoNV _al_wglSendPbufferToVideoNV
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#define wglGetVideoInfoNV _al_wglGetVideoInfoNV
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/*WGL_NV_swap_group*/
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#define wglJoinSwapGroupNV _al_wglJoinSwapGroupNV
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#define wglBindSwapBarrierNV _al_wglBindSwapBarrierNV
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#define wglQuerySwapGroupNV _al_wglQuerySwapGroupNV
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#define wglQueryMaxSwapGroupsNV _al_wglQueryMaxSwapGroupsNV
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#define wglQueryFrameCountNV _al_wglQueryFrameCountNV
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#define wglResetFrameCountNV _al_wglResetFrameCountNV
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/*WGL_NV_gpu_affinity*/
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#define wglEnumGpusNV _al_wglEnumGpusNV
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#define wglEnumGpuDevicesNV _al_wglEnumGpuDevicesNV
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#define wglCreateAffinityDCNV _al_wglCreateAffinityDCNV
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#define wglEnumGpusFromAffinityDCNV _al_wglEnumGpusFromAffinityDCNV
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#define wglDeleteDCNV _al_wglDeleteDCNV
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/*WGL_AMD_gpu_association*/
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#define wglGetGPUIDsAMD _al_wglGetGPUIDsAMD
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#define wglGetGPUInfoAMD _al_wglGetGPUInfoAMD
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#define wglGetContextGPUIDAMD _al_wglGetContextGPUIDAMD
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#define wglCreateAssociatedContextAMD _al_wglCreateAssociatedContextAMD
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#define wglCreateAssociatedContextAttribsAMD _al_wglCreateAssociatedContextAttribsAMD
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#define wglDeleteAssociatedContextAMD _al_wglDeleteAssociatedContextAMD
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#define wglMakeAssociatedContextCurrentAMD _al_wglMakeAssociatedContextCurrentAMD
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#define wglGetCurrentAssociatedContextAMD _al_wglGetCurrentAssociatedContextAMD
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#define wglBlitContextFramebufferAMD _al_wglBlitContextFramebufferAMD
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/*WGL_NV_video_capture*/
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#define wglBindVideoCaptureDeviceNV _al_wglBindVideoCaptureDeviceNV
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#define wglEnumerateVideoCaptureDevicesNV _al_wglEnumerateVideoCaptureDevicesNV
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#define wglLockVideoCaptureDeviceNV _al_wglLockVideoCaptureDeviceNV
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#define wglQueryVideoCaptureDeviceNV _al_wglQueryVideoCaptureDeviceNV
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#define wglReleaseVideoCaptureDeviceNV _al_wglReleaseVideoCaptureDeviceNV
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/*WGL_NV_copy_image*/
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#define wglCopyImageSubDataNV _al_wglCopyImageSubDataNV
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