387 lines
14 KiB
C
387 lines
14 KiB
C
#ifndef WGL_ARB_buffer_region
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#define WGL_ARB_buffer_region
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#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
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#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
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#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
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#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
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#endif
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#ifndef WGL_ARB_multisample
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#define WGL_ARB_multisample
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#define WGL_SAMPLE_BUFFERS_ARB 0x2041
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#define WGL_SAMPLES_ARB 0x2042
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#endif
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#ifndef WGL_ARB_pixel_format
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#define WGL_ARB_pixel_format
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#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
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#define WGL_DRAW_TO_WINDOW_ARB 0x2001
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#define WGL_DRAW_TO_BITMAP_ARB 0x2002
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#define WGL_ACCELERATION_ARB 0x2003
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#define WGL_NEED_PALETTE_ARB 0x2004
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#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
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#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
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#define WGL_SWAP_METHOD_ARB 0x2007
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#define WGL_NUMBER_OVERLAYS_ARB 0x2008
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#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
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#define WGL_TRANSPARENT_ARB 0x200A
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#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
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#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
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#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
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#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
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#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
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#define WGL_SHARE_DEPTH_ARB 0x200C
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#define WGL_SHARE_STENCIL_ARB 0x200D
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#define WGL_SHARE_ACCUM_ARB 0x200E
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#define WGL_SUPPORT_GDI_ARB 0x200F
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#define WGL_SUPPORT_OPENGL_ARB 0x2010
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#define WGL_DOUBLE_BUFFER_ARB 0x2011
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#define WGL_STEREO_ARB 0x2012
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#define WGL_PIXEL_TYPE_ARB 0x2013
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#define WGL_COLOR_BITS_ARB 0x2014
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#define WGL_RED_BITS_ARB 0x2015
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#define WGL_RED_SHIFT_ARB 0x2016
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#define WGL_GREEN_BITS_ARB 0x2017
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#define WGL_GREEN_SHIFT_ARB 0x2018
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#define WGL_BLUE_BITS_ARB 0x2019
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#define WGL_BLUE_SHIFT_ARB 0x201A
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#define WGL_ALPHA_BITS_ARB 0x201B
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#define WGL_ALPHA_SHIFT_ARB 0x201C
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#define WGL_ACCUM_BITS_ARB 0x201D
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#define WGL_ACCUM_RED_BITS_ARB 0x201E
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#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
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#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
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#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
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#define WGL_DEPTH_BITS_ARB 0x2022
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#define WGL_STENCIL_BITS_ARB 0x2023
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#define WGL_AUX_BUFFERS_ARB 0x2024
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#define WGL_NO_ACCELERATION_ARB 0x2025
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#define WGL_GENERIC_ACCELERATION_ARB 0x2026
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#define WGL_FULL_ACCELERATION_ARB 0x2027
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#define WGL_SWAP_EXCHANGE_ARB 0x2028
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#define WGL_SWAP_COPY_ARB 0x2029
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#define WGL_SWAP_UNDEFINED_ARB 0x202A
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#define WGL_TYPE_RGBA_ARB 0x202B
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#define WGL_TYPE_COLORINDEX_ARB 0x202C
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#endif
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#ifndef WGL_ARB_make_current_read
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#define WGL_ARB_make_current_read
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#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
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#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
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#endif
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#ifndef WGL_ARB_pbuffer
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#define WGL_ARB_pbuffer
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DECLARE_HANDLE(HPBUFFERARB);
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#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
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#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
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#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
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#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
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#define WGL_PBUFFER_LARGEST_ARB 0x2033
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#define WGL_PBUFFER_WIDTH_ARB 0x2034
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#define WGL_PBUFFER_HEIGHT_ARB 0x2035
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#define WGL_PBUFFER_LOST_ARB 0x2036
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#endif
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#ifndef WGL_ARB_render_texture
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#define WGL_ARB_render_texture
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#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
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#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
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#define WGL_TEXTURE_FORMAT_ARB 0x2072
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#define WGL_TEXTURE_TARGET_ARB 0x2073
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#define WGL_MIPMAP_TEXTURE_ARB 0x2074
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#define WGL_TEXTURE_RGB_ARB 0x2075
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#define WGL_TEXTURE_RGBA_ARB 0x2076
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#define WGL_NO_TEXTURE_ARB 0x2077
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#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
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#define WGL_TEXTURE_1D_ARB 0x2079
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#define WGL_TEXTURE_2D_ARB 0x207A
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#define WGL_MIPMAP_LEVEL_ARB 0x207B
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#define WGL_CUBE_MAP_FACE_ARB 0x207C
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
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#define WGL_FRONT_LEFT_ARB 0x2083
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#define WGL_FRONT_RIGHT_ARB 0x2084
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#define WGL_BACK_LEFT_ARB 0x2085
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#define WGL_BACK_RIGHT_ARB 0x2086
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#define WGL_AUX0_ARB 0x2087
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#define WGL_AUX1_ARB 0x2088
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#define WGL_AUX2_ARB 0x2089
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#define WGL_AUX3_ARB 0x208A
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#define WGL_AUX4_ARB 0x208B
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#define WGL_AUX5_ARB 0x208C
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#define WGL_AUX6_ARB 0x208D
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#define WGL_AUX7_ARB 0x208E
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#define WGL_AUX8_ARB 0x208F
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#define WGL_AUX9_ARB 0x2090
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#endif
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#ifndef WGL_ARB_pixel_format_float
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#define WGL_ARB_pixel_format_float
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#define AWGL_ARB_pixel_format_float
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#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
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#endif
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#ifndef WGL_ARB_create_context
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#define WGL_ARB_create_context
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#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
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#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
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#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
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#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
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#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
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#define WGL_CONTEXT_FLAGS_ARB 0x2094
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#define ERROR_INVALID_VERSION_ARB 0x2095
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#endif
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#ifndef WGL_ARB_create_context_profile
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#define WGL_ARB_create_context_profile
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#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
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#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
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#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
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#define ERROR_INVALID_PROFILE_ARB 0x2096
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#endif
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#ifndef WGL_EXT_make_current_read
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#define WGL_EXT_make_current_read
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#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
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#endif
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#ifndef WGL_EXT_pixel_format
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#define WGL_EXT_pixel_format
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#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
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#define WGL_DRAW_TO_WINDOW_EXT 0x2001
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#define WGL_DRAW_TO_BITMAP_EXT 0x2002
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#define WGL_ACCELERATION_EXT 0x2003
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#define WGL_NEED_PALETTE_EXT 0x2004
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#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
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#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
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#define WGL_SWAP_METHOD_EXT 0x2007
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#define WGL_NUMBER_OVERLAYS_EXT 0x2008
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#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
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#define WGL_TRANSPARENT_EXT 0x200A
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#define WGL_TRANSPARENT_VALUE_EXT 0x200B
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#define WGL_SHARE_DEPTH_EXT 0x200C
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#define WGL_SHARE_STENCIL_EXT 0x200D
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#define WGL_SHARE_ACCUM_EXT 0x200E
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#define WGL_SUPPORT_GDI_EXT 0x200F
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#define WGL_SUPPORT_OPENGL_EXT 0x2010
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#define WGL_DOUBLE_BUFFER_EXT 0x2011
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#define WGL_STEREO_EXT 0x2012
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#define WGL_PIXEL_TYPE_EXT 0x2013
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#define WGL_COLOR_BITS_EXT 0x2014
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#define WGL_RED_BITS_EXT 0x2015
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#define WGL_RED_SHIFT_EXT 0x2016
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#define WGL_GREEN_BITS_EXT 0x2017
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#define WGL_GREEN_SHIFT_EXT 0x2018
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#define WGL_BLUE_BITS_EXT 0x2019
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#define WGL_BLUE_SHIFT_EXT 0x201A
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#define WGL_ALPHA_BITS_EXT 0x201B
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#define WGL_ALPHA_SHIFT_EXT 0x201C
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#define WGL_ACCUM_BITS_EXT 0x201D
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#define WGL_ACCUM_RED_BITS_EXT 0x201E
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#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
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#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
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#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
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#define WGL_DEPTH_BITS_EXT 0x2022
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#define WGL_STENCIL_BITS_EXT 0x2023
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#define WGL_AUX_BUFFERS_EXT 0x2024
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#define WGL_NO_ACCELERATION_EXT 0x2025
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#define WGL_GENERIC_ACCELERATION_EXT 0x2026
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#define WGL_FULL_ACCELERATION_EXT 0x2027
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#define WGL_SWAP_EXCHANGE_EXT 0x2028
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#define WGL_SWAP_COPY_EXT 0x2029
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#define WGL_SWAP_UNDEFINED_EXT 0x202A
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#define WGL_TYPE_RGBA_EXT 0x202B
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#define WGL_TYPE_COLORINDEX_EXT 0x202C
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#endif
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#ifndef WGL_EXT_pbuffer
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#define WGL_EXT_pbuffer
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DECLARE_HANDLE(HPBUFFEREXT);
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#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
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#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
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#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
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#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
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#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
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#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
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#define WGL_PBUFFER_LARGEST_EXT 0x2033
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#define WGL_PBUFFER_WIDTH_EXT 0x2034
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#define WGL_PBUFFER_HEIGHT_EXT 0x2035
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#endif
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#ifndef WGL_EXT_depth_float
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#define WGL_EXT_depth_float
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#define WGL_DEPTH_FLOAT_EXT 0x2040
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#endif
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#ifndef WGL_3DFX_multisample
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#define WGL_3DFX_multisample
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#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
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#define WGL_SAMPLES_3DFX 0x2061
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#endif
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#ifndef WGL_EXT_multisample
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#define WGL_EXT_multisample
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#define WGL_SAMPLE_BUFFERS_EXT 0x2041
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#define WGL_SAMPLES_EXT 0x2042
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#endif
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#ifndef WGL_I3D_digital_video_control
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#define WGL_I3D_digital_video_control
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#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
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#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
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#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
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#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
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#endif
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#ifndef WGL_I3D_gamma
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#define WGL_I3D_gamma
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#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
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#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
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#endif
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#ifndef WGL_I3D_genlock
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#define WGL_I3D_genlock
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#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
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#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
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#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
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#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
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#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
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#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
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#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
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#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
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#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
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#endif
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#ifndef WGL_I3D_image_buffer
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#define WGL_I3D_image_buffer
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#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
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#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
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#endif
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#ifndef WGL_NV_render_depth_texture
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#define WGL_NV_render_depth_texture
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#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
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#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
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#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
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#define WGL_DEPTH_COMPONENT_NV 0x20A7
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#endif
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#ifndef WGL_NV_render_texture_rectangle
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#define WGL_NV_render_texture_rectangle
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
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#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
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#endif
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#ifndef WGL_NV_float_buffer
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#define WGL_NV_float_buffer
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#define WGL_FLOAT_COMPONENTS_NV 0x20B0
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
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#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
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#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
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#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
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#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
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#endif
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#ifndef WGL_3DL_stereo_control
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#define WGL_3DL_stereo_control
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#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
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#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
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#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
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#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
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#endif
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#ifndef WGL_EXT_framebuffer_sRGB
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#define WGL_EXT_framebuffer_sRGB
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#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
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#endif
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#ifndef WGL_EXT_pixel_format_packed_float
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#define WGL_EXT_pixel_format_packed_float
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#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
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#endif
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#ifndef WGL_WIN_swap_hint
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#define WGL_WIN_swap_hint
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#endif
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#ifndef WGL_NV_present_video
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#define WGL_NV_present_video
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DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
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#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
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#endif
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#ifndef WGL_NV_video_out
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#define WGL_NV_video_out
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DECLARE_HANDLE(HPVIDEODEV);
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#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
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#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
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#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
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#define WGL_VIDEO_OUT_COLOR_NV 0x20C3
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#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
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#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
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#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
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#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
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#define WGL_VIDEO_OUT_FRAME 0x20C8
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#define WGL_VIDEO_OUT_FIELD_1 0x20C9
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#define WGL_VIDEO_OUT_FIELD_2 0x20CA
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#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
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#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
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#endif
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#ifndef WGL_NV_swap_group
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#define WGL_NV_swap_group
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#endif
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#ifndef WGL_NV_gpu_affinity
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#define WGL_NV_gpu_affinity
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DECLARE_HANDLE(HPGPUNV);
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DECLARE_HANDLE(HGPUNV);
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typedef struct _GPU_DEVICE {
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DWORD cb;
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CHAR DeviceName[32];
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CHAR DeviceString[128];
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DWORD Flags;
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RECT rcVirtualScreen;
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} GPU_DEVICE, *PGPU_DEVICE;
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#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
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#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
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#endif
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#ifndef WGL_AMD_gpu_association
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#define WGL_AMD_gpu_association
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#define WGL_GPU_VENDOR_AMD 0x1F00
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#define WGL_GPU_RENDERER_STRING_AMD 0x1F01
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#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
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#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
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#define WGL_GPU_RAM_AMD 0x21A3
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#define WGL_GPU_CLOCK_AMD 0x21A4
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#define WGL_GPU_NUM_PIPES_AMD 0x21A5
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#define WGL_GPU_NUM_SIMD_AMD 0x21A6
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#define WGL_GPU_NUM_RB_AMD 0x21A7
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#define WGL_GPU_NUM_SPI_AMD 0x21A8
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#endif
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#ifndef WGL_NV_video_capture
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#define WGL_NV_video_capture
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DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
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#define WGL_UNIQUE_ID_NV 0x20CE
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#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
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#endif
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#ifndef WGL_NV_copy_image
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#define WGL_NV_copy_image
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#endif
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