SynGame/allegro/include/allegro5/threads.h

68 lines
2.2 KiB
C

/* ______ ___ ___
* /\ _ \ /\_ \ /\_ \
* \ \ \L\ \\//\ \ \//\ \ __ __ _ __ ___
* \ \ __ \ \ \ \ \ \ \ /'__`\ /'_ `\/\`'__\/ __`\
* \ \ \/\ \ \_\ \_ \_\ \_/\ __//\ \L\ \ \ \//\ \L\ \
* \ \_\ \_\/\____\/\____\ \____\ \____ \ \_\\ \____/
* \/_/\/_/\/____/\/____/\/____/\/___L\ \/_/ \/___/
* /\____/
* \_/__/
*
* Thread routines.
*
* See readme.txt for copyright information.
*/
#ifndef __al_included_allegro5_threads_h
#define __al_included_allegro5_threads_h
#include "allegro5/altime.h"
#ifdef __cplusplus
extern "C" {
#endif
/* Type: ALLEGRO_THREAD
*/
typedef struct ALLEGRO_THREAD ALLEGRO_THREAD;
/* Type: ALLEGRO_MUTEX
*/
typedef struct ALLEGRO_MUTEX ALLEGRO_MUTEX;
/* Type: ALLEGRO_COND
*/
typedef struct ALLEGRO_COND ALLEGRO_COND;
AL_FUNC(ALLEGRO_THREAD *, al_create_thread,
(void *(*proc)(ALLEGRO_THREAD *thread, void *arg), void *arg));
AL_FUNC(void, al_start_thread, (ALLEGRO_THREAD *outer));
AL_FUNC(void, al_join_thread, (ALLEGRO_THREAD *outer, void **ret_value));
AL_FUNC(void, al_set_thread_should_stop, (ALLEGRO_THREAD *outer));
AL_FUNC(bool, al_get_thread_should_stop, (ALLEGRO_THREAD *outer));
AL_FUNC(void, al_destroy_thread, (ALLEGRO_THREAD *thread));
AL_FUNC(void, al_run_detached_thread, (void *(*proc)(void *arg), void *arg));
AL_FUNC(ALLEGRO_MUTEX *, al_create_mutex, (void));
AL_FUNC(ALLEGRO_MUTEX *, al_create_mutex_recursive, (void));
AL_FUNC(void, al_lock_mutex, (ALLEGRO_MUTEX *mutex));
AL_FUNC(void, al_unlock_mutex, (ALLEGRO_MUTEX *mutex));
AL_FUNC(void, al_destroy_mutex, (ALLEGRO_MUTEX *mutex));
AL_FUNC(ALLEGRO_COND *, al_create_cond, (void));
AL_FUNC(void, al_destroy_cond, (ALLEGRO_COND *cond));
AL_FUNC(void, al_wait_cond, (ALLEGRO_COND *cond, ALLEGRO_MUTEX *mutex));
AL_FUNC(int, al_wait_cond_until, (ALLEGRO_COND *cond, ALLEGRO_MUTEX *mutex,
const ALLEGRO_TIMEOUT *timeout));
AL_FUNC(void, al_broadcast_cond, (ALLEGRO_COND *cond));
AL_FUNC(void, al_signal_cond, (ALLEGRO_COND *cond));
#ifdef __cplusplus
}
#endif
#endif
/* vim: set sts=3 sw=3 et: */