SynGame/allegro-5.0.10-mingw-4.7.0/include/allegro5/bitmap_draw.h

43 lines
2.1 KiB
C

#ifndef __al_included_allegro5_bitmap_draw_h
#define __al_included_allegro5_bitmap_draw_h
#include "allegro5/bitmap.h"
#ifdef __cplusplus
extern "C" {
#endif
/* Flags for the blitting functions */
enum {
ALLEGRO_FLIP_HORIZONTAL = 0x00001,
ALLEGRO_FLIP_VERTICAL = 0x00002
};
/* Blitting */
AL_FUNC(void, al_draw_bitmap, (ALLEGRO_BITMAP *bitmap, float dx, float dy, int flags));
AL_FUNC(void, al_draw_bitmap_region, (ALLEGRO_BITMAP *bitmap, float sx, float sy, float sw, float sh, float dx, float dy, int flags));
AL_FUNC(void, al_draw_scaled_bitmap, (ALLEGRO_BITMAP *bitmap, float sx, float sy, float sw, float sh, float dx, float dy, float dw, float dh, int flags));
AL_FUNC(void, al_draw_rotated_bitmap, (ALLEGRO_BITMAP *bitmap, float cx, float cy, float dx, float dy, float angle, int flags));
AL_FUNC(void, al_draw_scaled_rotated_bitmap, (ALLEGRO_BITMAP *bitmap, float cx, float cy, float dx, float dy, float xscale, float yscale, float angle, int flags));
/* Tinted blitting */
AL_FUNC(void, al_draw_tinted_bitmap, (ALLEGRO_BITMAP *bitmap, ALLEGRO_COLOR tint, float dx, float dy, int flags));
AL_FUNC(void, al_draw_tinted_bitmap_region, (ALLEGRO_BITMAP *bitmap, ALLEGRO_COLOR tint, float sx, float sy, float sw, float sh, float dx, float dy, int flags));
AL_FUNC(void, al_draw_tinted_scaled_bitmap, (ALLEGRO_BITMAP *bitmap, ALLEGRO_COLOR tint, float sx, float sy, float sw, float sh, float dx, float dy, float dw, float dh, int flags));
AL_FUNC(void, al_draw_tinted_rotated_bitmap, (ALLEGRO_BITMAP *bitmap, ALLEGRO_COLOR tint, float cx, float cy, float dx, float dy, float angle, int flags));
AL_FUNC(void, al_draw_tinted_scaled_rotated_bitmap, (ALLEGRO_BITMAP *bitmap, ALLEGRO_COLOR tint, float cx, float cy, float dx, float dy, float xscale, float yscale, float angle, int flags));
AL_FUNC(void, al_draw_tinted_scaled_rotated_bitmap_region, (
ALLEGRO_BITMAP *bitmap,
float sx, float sy, float sw, float sh,
ALLEGRO_COLOR tint,
float cx, float cy, float dx, float dy, float xscale, float yscale,
float angle, int flags));
#ifdef __cplusplus
}
#endif
#endif