SynGame/allegro-5.0.10-mingw-4.7.0/include/allegro5/internal/aintern_prim.h

14 lines
318 B
C

#ifndef __al_included_allegro5_aintern_prim_h
#define __al_included_allegro5_aintern_prim_h
int _al_bitmap_region_is_locked(ALLEGRO_BITMAP* bmp, int x1, int y1, int x2, int y2);
struct ALLEGRO_VERTEX_DECL {
ALLEGRO_VERTEX_ELEMENT* elements;
int stride;
void* d3d_decl;
void* d3d_dummy_shader;
};
#endif