diff --git a/Engine.Core/Extensions/Vector2DExtensions.cs b/Engine.Core/Extensions/Vector2DExtensions.cs
index 3bbd33e..0ff12f9 100644
--- a/Engine.Core/Extensions/Vector2DExtensions.cs
+++ b/Engine.Core/Extensions/Vector2DExtensions.cs
@@ -63,7 +63,7 @@ public static class Vector2DExtensions
/// The to divide.
/// The scalar value to divide with.
/// The result of the division.
- public static Vector2D Subdivide(this Vector2D vector, float value) => Vector2D.Subdivide(vector, value);
+ public static Vector2D Divide(this Vector2D vector, float value) => Vector2D.Divide(vector, value);
///
/// Returns a with the absolute values of each component.
diff --git a/Engine.Core/Vector2D.cs b/Engine.Core/Vector2D.cs
index 29cc880..3de9a5e 100644
--- a/Engine.Core/Vector2D.cs
+++ b/Engine.Core/Vector2D.cs
@@ -131,7 +131,7 @@ public readonly struct Vector2D(float x, float y)
/// The .
/// The scalar value.
/// The result of dividing the by the scalar value.
- public static Vector2D Subdivide(Vector2D vector, float value) => vector / value;
+ public static Vector2D Divide(Vector2D vector, float value) => vector / value;
///
/// Calculates the absolute value of each component of the vector.