diff --git a/Engine.Core/Abstract/IBehaviour.cs b/Engine.Core/Abstract/IBehaviour.cs
index fe725f1..9f6df38 100644
--- a/Engine.Core/Abstract/IBehaviour.cs
+++ b/Engine.Core/Abstract/IBehaviour.cs
@@ -3,7 +3,7 @@ namespace Syntriax.Engine.Core.Abstract;
///
/// Represents a behaviour that any object in the game might use to interact with itself or other objects.
///
-public interface IBehaviour : IEntity, IAssignableBehaviourController, IAssignableStateEnable, IInitialize
+public interface IBehaviour : IEntity, IAssignableBehaviourController, IAssignableStateEnable
{
///
/// Event triggered when the priority of the changes.