From 1b3f40be5f2ae1d92a6e180a6a00e9995cb39b81 Mon Sep 17 00:00:00 2001 From: Syntriax Date: Sun, 24 Nov 2024 11:20:00 +0300 Subject: [PATCH] refactor: Removed Duplicate Interface Declaration --- Engine.Core/Abstract/IBehaviour.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine.Core/Abstract/IBehaviour.cs b/Engine.Core/Abstract/IBehaviour.cs index fe725f1..9f6df38 100644 --- a/Engine.Core/Abstract/IBehaviour.cs +++ b/Engine.Core/Abstract/IBehaviour.cs @@ -3,7 +3,7 @@ namespace Syntriax.Engine.Core.Abstract; /// /// Represents a behaviour that any object in the game might use to interact with itself or other objects. /// -public interface IBehaviour : IEntity, IAssignableBehaviourController, IAssignableStateEnable, IInitialize +public interface IBehaviour : IEntity, IAssignableBehaviourController, IAssignableStateEnable { /// /// Event triggered when the priority of the changes.