diff --git a/Engine.Physics2D/Physics2D.cs b/Engine.Physics2D/Physics2D.cs index 6293b95..edb3335 100644 --- a/Engine.Physics2D/Physics2D.cs +++ b/Engine.Physics2D/Physics2D.cs @@ -2,7 +2,7 @@ using Syntriax.Engine.Core; namespace Syntriax.Engine.Physics2D; -public static partial class Physics2D +public static class Physics2D { public static bool Overlaps(this Shape2D shape, Vector2D point) => Overlaps(shape, point, out float _); public static bool Overlaps(this Shape2D shape, Vector2D point, out float depth)