From 3b83be695c31703eab2941ad5483b5c4685b8ef5 Mon Sep 17 00:00:00 2001 From: Syntriax Date: Thu, 25 Jan 2024 21:52:40 +0300 Subject: [PATCH] fix: Circle Collider2D Recalculate Wrong Calculation --- Engine.Physics2D/Collider2DCircleBehaviour.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine.Physics2D/Collider2DCircleBehaviour.cs b/Engine.Physics2D/Collider2DCircleBehaviour.cs index 1995f49..9d79fad 100644 --- a/Engine.Physics2D/Collider2DCircleBehaviour.cs +++ b/Engine.Physics2D/Collider2DCircleBehaviour.cs @@ -10,5 +10,5 @@ public class Collider2DCircleBehaviour : Collider2DBehaviourBase, ICircleCollide public Circle CircleLocal { get; set; } = new(Vector2D.Zero, 1f); - public override void Recalculate() => CircleWorld = Transform.TransformCircle(CircleLocal).Displace(Transform.Position); + public override void Recalculate() => CircleWorld = Transform.TransformCircle(CircleLocal); }