From 4228d317e23b3a9c063e3a56443601a9f5bb595b Mon Sep 17 00:00:00 2001 From: Syntriax Date: Fri, 24 Nov 2023 11:42:30 +0300 Subject: [PATCH] fix: Fixed DrawableBehaviours on GO Inactive --- Engine.Core/Behaviours/DrawableBehaviour.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine.Core/Behaviours/DrawableBehaviour.cs b/Engine.Core/Behaviours/DrawableBehaviour.cs index f1ffe81..d452e70 100644 --- a/Engine.Core/Behaviours/DrawableBehaviour.cs +++ b/Engine.Core/Behaviours/DrawableBehaviour.cs @@ -19,7 +19,7 @@ public class DrawableSpriteBehaviour : Behaviour, IDrawBehaviour, IAssignableSpr public void Draw(SpriteBatch spriteBatch) { - if (!StateEnable.Enabled) + if (!BehaviourController.GameObject.StateEnable.Enabled || !StateEnable.Enabled) return; Vector2 position = BehaviourController.GameObject.Transform.Position;